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Dauster Guillaume
authored
Some Feature's properties are handled, such as the type of the element, its height... A new MultiMeshes 3d object is added, to 'pack' several meshes into one single OpenGL buffer. It is needed to fast-render the huge numbers of buildings that can be generated from a GeoJson file... A MeshContainer is also added. It internally handles a vector of MultiMeshes, automatically allocating a new MultiMeshes if needed when a new mesh is added to the container. Note: this commit is the result of a work from Paul-Elian Tabarant and Guillaume Dauster. The individual commits comes from two separate git repos, hence this 'merged' single commit.
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