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Commit 1fc11c27 authored by Camilla Löwy's avatar Camilla Löwy
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Fix broken GLSL in sharing test

Thank you, Intel, for sticking to the spec.
parent c4a89309
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......@@ -52,7 +52,7 @@ static const char* fragment_shader_text =
"varying vec2 texcoord;\n"
"void main()\n"
"{\n"
" gl_FragColor = vec4(color * tex2D(texture, texcoord).rgb, 1.0);\n"
" gl_FragColor = vec4(color * texture2D(texture, texcoord).rgb, 1.0);\n"
"}\n";
static const vec2 vertices[4] =
......
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