Prelude ------- Introduction ============ Prelude is a high-level language for programming embedded control systems. It is built upon Synchronous Languages (such as Lustre) and inherits their formal properties. It adds real-time primitives to enable the programming of multi-periodic systems. The objective of the language is not to replace other synchronous languages but instead to provide a higher layer of abstraction, on top of classic synchronous languages. It can be considered as a real-time software architecture language that enables to assemble locally mono-periodic synchronous systems into a globally multi-periodic synchronous system. A complete definition of the language is available in [forgetPHD] (see Section 4 mainly). A shorter presentation is available in [forgetSAC'10]. The preludec compiler generates synchronized multi-task C code that is independent of the target OS. Communication is achieved by a tailor-made buffering communication protocol. The compilation was defined formally and produces completely deterministic code, which respects the real-time semantics of the original program (period, deadlines, release dates and precedences) as well as its functional semantics (respect of variables consumption). Prelude compiler produces code for either monocore or multicore architectures. Distribution Directory Overview =============================== - INSTALL: Installation instructions. - README: This file. - lib: C library files required to compile C code generated by Prelude - lib/prelude: generic Prelude library files - examples: contains Prelude program examples - examples/sampling_loop: a complete example with everything required to execute it. For new users, the README there is a good starting point. Using preludec ============== Use preludec -help for a complete list of options. The compiler generates two C files, named by default <program>_c/<main_node>.c and <program>_c/<main_node>.h As of version 1.2, there are two possible code generation modes: 1) preludec -node <main_node> <program.plu> In this mode, precedences are encoded in task attributes. The resulting task set will execute without synchronization mechanisms (e.g. semaphores). This mode is suited for monocore architectures. The function "get_task_set" returns the number of tasks in the set and the task set itself. The structure of a task is defined in "lib/encoded_task_params.h". This structure consists in the real time attributes of the task and in a function pointer, which corresponds to the execution of one instance of the task. 2) preludec -no_encoding -node <main_node> <program.plu> In this mode, precedences are not encoded and must be ensured by the scheduler at run-time. This mode is suited for multicore architectures. The function "get_task_set" returns the number of tasks in the set and the task set itself. The structure of a task is defined in "lib/nonencoded_task_params.h". In addition, the function "get_precedence_set" returns the number of precedence constraints and the set of constraints. The constraints structure is defined in "lib/multirate_precedence.h". In both cases, the code is completely independent from the target RTOS. Compiling and executing code generated by preludec ================================================== The code generated by preludec is not the complete final program. An "integration code" is required, to build threads from the task set defined in the generated code. This part is OS-dependent. From there, you have two choices: A- Using SchedMCore. Prelude integration is directly supported by the SchedMCore framework: 1) Install SchedMCore from http://sites.onera.fr/schedmcore/ 2) Start by following the instructions in Examples/sampling_loop/README and by executing the example there. 3) Follow the instructions in Examples/sampling_loop/README to adapt this example to your own program. B- Using your favorite RTOS: 1) You need to implement the EDF policy modified to support deadline words, ie the equivalent of the "sched/sched_pluedf.c" included in SchedMCore source distribution. 2) You need to implement the "integration code" that builds threads from the code generated by Prelude. This can be partly inspired from "tools/runner/schedmcore_main.c" 3) Compile, link, execute. References ========== [forgetPHD] J. Forget A Synchronous Language for Critical Embedded Systems with Multiple Real-Time Constraints. PhD thesis, ISAE, Toulouse, France, November 2009. http://www.lifl.fr/~forget/docs/jforget-thesis.pdf [forgetSAC'10] J. Forget, F. Boniol, D. Lesens, C. Pagetti A Real-Time Architecture Design Language for Multi-Rate Embedded Control Systems In 25th ACM Symposium on Applied Computing (SAC'10), Sierre, Switzerland, March 22-26 2010. http://www.lifl.fr/~forget/docs/jforget-SAC10.pdf [PreludeSchedMCore-RTNS2011] M. Cordovilla, F. Boniol, J. Forget, E. Noulard, C. Pagetti Developing critical embedded systems on multicore architectures: the Prelude-SchedMCore toolset In 19th International Conference on Real-Time and Network Systems, RTNS2011, Sep. 3 2013. http://sites.onera.fr/schedmcore/sites/sites.onera.fr.schedmcore/files/2011-PreludeSchedMCore-RTNS_0.pdf -------------------------------------------------------------------------- Contact Address: Home site: julien.forget@lifl.fr http://www.lifl.fr/~forget/ https://svn.onera.fr/Prelude https://forge.onera.fr/projects/prelude --------------------------------------------------------------------------
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Fixed some bugs due to shadowing. git-svn-id: https://svn.onera.fr/Prelude/Prelude/trunk@866 49f62630-d767-4ccd-930e-b3f5589f52e1