Skip to content
Snippets Groups Projects
Select Git revision
  • main
1 result

MSA_cumulative.cpp

Blame
  • FindLibXml2 213.55 KiB
    cmake version 2.8.0
    ------------------------------------------------------------------------------
    Introduction
    
    FindLibXml2 - Reference of available CMake modules.
    
    ------------------------------------------------------------------------------
    Description
    
    The "cmake" executable is the CMake command-line interface.  It may be used
    to configure projects in scripts.  Project configuration settings may be
    specified on the command line with the -D option.  The -i option will cause
    cmake to interactively prompt for such settings.
    
    CMake is a cross-platform build system generator.  Projects specify their
    build process with platform-independent CMake listfiles included in each
    directory of a source tree with the name CMakeLists.txt.  Users build a
    project by using CMake to generate a build system for a native tool on their
    platform.
    
    ------------------------------------------------------------------------------
    Standard CMake Modules
    
    The following modules are provided with CMake.  They can be used with
    INCLUDE(ModuleName).
    
      CMake Modules - Modules coming with CMake, the Cross-Platform Makefile Generator.
    
    This is the documentation for the modules and scripts coming with CMake.
    Using these modules you can check the computer system for installed software
    packages, features of the compiler and the existence of headers to name just
    a few.
    
      AddFileDependencies
           ADD_FILE_DEPENDENCIES(source_file depend_files...)
    
           Adds the given files as dependencies to source_file
    
    
      BundleUtilities
            
    
           BundleUtilities.cmake
    
           A collection of CMake utility functions useful for dealing with .app
           bundles on the Mac and bundle-like directories on any OS.
    
           The following functions are provided by this script:
    
              get_bundle_main_executable
              get_dotapp_dir
              get_bundle_and_executable
              get_bundle_all_executables
              get_item_key
              clear_bundle_keys
              set_bundle_key_values
              get_bundle_keys
              copy_resolved_item_into_bundle
              fixup_bundle_item
              fixup_bundle
              copy_and_fixup_bundle
              verify_bundle_prerequisites
              verify_bundle_symlinks
              verify_app
    
           
    
           Requires CMake 2.6 or greater because it uses function, break and
           PARENT_SCOPE.  Also depends on GetPrerequisites.cmake.
    
      CMakeBackwardCompatibilityCXX
           define a bunch of backwards compatibility variables
    
             CMAKE_ANSI_CXXFLAGS - flag for ansi c++ 
             CMAKE_HAS_ANSI_STRING_STREAM - has <strstream>
             INCLUDE(TestForANSIStreamHeaders)
             INCLUDE(CheckIncludeFileCXX)
             INCLUDE(TestForSTDNamespace)
             INCLUDE(TestForANSIForScope)
    
    
      CMakeDependentOption
           Macro to provide an option dependent on other options.
    
           This macro presents an option to the user only if a set of other
           conditions are true.  When the option is not presented a default value
           is used, but any value set by the user is preserved for when the
           option is presented again.  Example invocation:
    
             CMAKE_DEPENDENT_OPTION(USE_FOO "Use Foo" ON
                                    "USE_BAR;NOT USE_ZOT" OFF)
    
           If USE_BAR is true and USE_ZOT is false, this provides an option
           called USE_FOO that defaults to ON.  Otherwise, it sets USE_FOO to
           OFF.  If the status of USE_BAR or USE_ZOT ever changes, any value for
           the USE_FOO option is saved so that when the option is re-enabled it
           retains its old value.
    
      CMakeDetermineVSServicePack
           Includes a public function for assisting users in trying to determine
           the
    
           Visual Studio service pack in use.
    
           Sets the passed in variable to one of the following values or an empty
           string if unknown.
    
               vc80
               vc80sp1
               vc90
               vc90sp1
    
           
    
           Usage: ===========================
    
               if(MSVC)
                  include(CMakeDetermineVSServicePack)
                  DetermineVSServicePack( my_service_pack )
    
           
    
                  if( my_service_pack )
                      message(STATUS "Detected: ${my_service_pack}")
                  endif()
               endif()
    
           
    
           ===========================
    
      CMakeFindFrameworks
           helper module to find OSX frameworks
    
      CMakeForceCompiler
            
    
           This module defines macros intended for use by cross-compiling
           toolchain files when CMake is not able to automatically detect the
           compiler identification.
    
           Macro CMAKE_FORCE_C_COMPILER has the following signature:
    
              CMAKE_FORCE_C_COMPILER(<compiler> <compiler-id>)
    
           It sets CMAKE_C_COMPILER to the given compiler and the cmake internal
           variable CMAKE_C_COMPILER_ID to the given compiler-id.  It also
           bypasses the check for working compiler and basic compiler information
           tests.
    
           Macro CMAKE_FORCE_CXX_COMPILER has the following signature:
    
              CMAKE_FORCE_CXX_COMPILER(<compiler> <compiler-id>)
    
           It sets CMAKE_CXX_COMPILER to the given compiler and the cmake
           internal variable CMAKE_CXX_COMPILER_ID to the given compiler-id.  It
           also bypasses the check for working compiler and basic compiler
           information tests.
    
           So a simple toolchain file could look like this:
    
              INCLUDE (CMakeForceCompiler)
              SET(CMAKE_SYSTEM_NAME Generic)
              CMAKE_FORCE_C_COMPILER   (chc12 MetrowerksHicross)
              CMAKE_FORCE_CXX_COMPILER (chc12 MetrowerksHicross)
    
    
      CMakePrintSystemInformation
           print system information
    
           This file can be used for diagnostic purposes just include it in a
           project to see various internal CMake variables.
    
      CMakeVerifyManifest
            
    
           CMakeVerifyManifest.cmake
    
           This script is used to verify that embedded manifests and side by side
           manifests for a project match.  To run this script, cd to a directory
           and run the script with cmake -P.  On the command line you can pass in
           versions that are OK even if not found in the .manifest files.  For
           example, cmake -Dallow_versions=8.0.50608.0
           -PCmakeVerifyManifest.cmake could be used to allow an embedded manifest
           of 8.0.50608.0 to be used in a project even if that version was not
           found in the .manifest file.
    
      CPack
           Build binary and source package installers
    
           
    
           The CPack module generates binary and source installers in a variety
           of formats using the cpack program.  Inclusion of the CPack module
           adds two new targets to the resulting makefiles, package and
           package_source, which build the binary and source installers,
           respectively.  The generated binary installers contain everything
           installed via CMake's INSTALL command (and the deprecated
           INSTALL_FILES, INSTALL_PROGRAMS, and INSTALL_TARGETS commands).
    
           For certain kinds of binary installers (including the graphical
           installers on Mac OS X and Windows), CPack generates installers that
           allow users to select individual application components to install.
           The contents of each of the components are identified by the COMPONENT
           argument of CMake's INSTALL command.  These components can be
           annotated with user-friendly names and descriptions, inter-component
           dependencies, etc., and grouped in various ways to customize the
           resulting installer.  See the cpack_add_* commands, described below,
           for more information about component-specific installations.
    
           Before including the CPack module, there are a variety of variables
           that can be set to customize the resulting installers.  The most
           commonly-used variables are:
    
              CPACK_PACKAGE_NAME - The name of the package (or application). If
              not specified, defaults to the project name.
    
           
    
              CPACK_PACKAGE_VENDOR - The name of the package vendor (e.g.,
              "Kitware").
    
           
    
              CPACK_PACKAGE_VERSION_MAJOR - Package major Version
    
           
    
              CPACK_PACKAGE_VERSION_MINOR - Package minor Version
    
           
    
              CPACK_PACKAGE_VERSION_PATCH - Package patch Version
    
           
    
              CPACK_PACKAGE_DESCRIPTION_FILE - A text file used to describe the
              project. Used, for example, the introduction screen of a
              CPack-generated Windows installer to describe the project.
    
           
    
              CPACK_PACKAGE_DESCRIPTION_SUMMARY - Short description of the
              project (only a few words).
    
           
    
              CPACK_PACKAGE_FILE_NAME - The name of the package file to generate,
              not including the extension. For example, cmake-2.6.1-Linux-i686.
    
           
    
              CPACK_PACKAGE_INSTALL_DIRECTORY - Installation directory on the
              target system, e.g., "CMake 2.5".
    
           
    
              CPACK_RESOURCE_FILE_LICENSE - License file for the project, which
              will typically be displayed to the user (often with an explicit
              "Accept" button, for graphical installers) prior to installation.
    
           
    
              CPACK_RESOURCE_FILE_README - ReadMe file for the project, which
              typically describes in some detail
    
           
    
              CPACK_RESOURCE_FILE_WELCOME - Welcome file for the project, which
              welcomes users to this installer. Typically used in the graphical
              installers on Windows and Mac OS X.
    
           
    
              CPACK_MONOLITHIC_INSTALL - Disables the component-based 
              installation mechanism, so that all components are always installed.
    
           
    
              CPACK_GENERATOR - List of CPack generators to use. If not
              specified, CPack will create a set of options (e.g.,
              CPACK_BINARY_NSIS) allowing the user to enable/disable individual
              generators.
    
           
    
              CPACK_OUTPUT_CONFIG_FILE - The name of the CPack configuration file
              for binary installers that will be generated by the CPack
              module. Defaults to CPackConfig.cmake.
    
           
    
              CPACK_PACKAGE_EXECUTABLES - Lists each of the executables along
              with a text label, to be used to create Start Menu shortcuts on
              Windows. For example, setting this to the list ccmake;CMake will
              create a shortcut named "CMake" that will execute the installed
              executable ccmake.
    
           
    
              CPACK_STRIP_FILES - List of files to be stripped. Starting with
              CMake 2.6.0 CPACK_STRIP_FILES will be a boolean variable which
              enables stripping of all files (a list of files evaluates to TRUE
              in CMake, so this change is compatible).
    
           
    
           The following CPack variables are specific to source packages, and
           will not affect binary packages:
    
              CPACK_SOURCE_PACKAGE_FILE_NAME - The name of the source package,
              e.g., cmake-2.6.1
    
           
    
              CPACK_SOURCE_STRIP_FILES - List of files in the source tree that
              will be stripped. Starting with CMake 2.6.0
              CPACK_SOURCE_STRIP_FILES will be a boolean variable which enables
              stripping of all files (a list of files evaluates to TRUE in CMake,
              so this change is compatible).
    
           
    
              CPACK_SOURCE_GENERATOR - List of generators used for the source
              packages. As with CPACK_GENERATOR, if this is not specified then
              CPack will create a set of options (e.g., CPACK_SOURCE_ZIP)
              allowing users to select which packages will be generated.
    
           
    
              CPACK_SOURCE_OUTPUT_CONFIG_FILE - The name of the CPack
              configuration file for source installers that will be generated by
              the CPack module. Defaults to CPackSourceConfig.cmake.
    
           
    
              CPACK_SOURCE_IGNORE_FILES - Pattern of files in the source tree
              that won't be packaged when building a source package. This is a
              list of patterns, e.g., /CVS/;/\\.svn/;\\.swp$;\\.#;/#;.*~;cscope.*
    
           
    
           The following variables are specific to the graphical installers built
           on Windows using the Nullsoft Installation System.
    
              CPACK_PACKAGE_INSTALL_REGISTRY_KEY - Registry key used when
              installing this project.
    
           
    
              CPACK_NSIS_MUI_ICON - The icon file (.ico) for the generated
              install program.
    
           
    
              CPACK_NSIS_MUI_UNIICON - The icon file (.ico) for the generated
              uninstall program.
    
           
    
              CPACK_PACKAGE_ICON - A branding image that will be displayed inside
              the installer.
    
           
    
              CPACK_NSIS_EXTRA_INSTALL_COMMANDS - Extra NSIS commands that will
              be added to the install Section.
    
           
    
              CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS - Extra NSIS commands that will
              be added to the uninstall Section.
    
           
    
              CPACK_NSIS_COMPRESSOR - The arguments that will be passed to the
              NSIS SetCompressor command.
    
           
    
              CPACK_NSIS_MODIFY_PATH - If this is set to "ON", then an extra page
              will appear in the installer that will allow the user to choose
              whether the program directory should be added to the system PATH
              variable.
    
           
    
              CPACK_NSIS_DISPLAY_NAME - The display name string that appears in
              the Windows Add/Remove Program control panel
    
           
    
              CPACK_NSIS_PACKAGE_NAME - The title displayed at the top of the
              installer.
    
           
    
              CPACK_NSIS_INSTALLED_ICON_NAME - A path to the executable that
              contains the installer icon.
    
           
    
              CPACK_NSIS_HELP_LINK - URL to a web site providing assistance in
              installing your application.
    
           
    
              CPACK_NSIS_URL_INFO_ABOUT - URL to a web site providing more
              information about your application.
    
           
    
              CPACK_NSIS_CONTACT - Contact information for questions and comments
              about the installation process.
    
           
    
              CPACK_NSIS_CREATE_ICONS_EXTRA - Additional NSIS commands for
              creating start menu shortcuts.
    
           
    
              CPACK_NSIS_DELETE_ICONS_EXTRA -Additional NSIS commands to
              uninstall start menu shortcuts.
    
           
    
           The following variable is specific to installers build on Mac OS X
           using PackageMaker:
    
              CPACK_OSX_PACKAGE_VERSION - The version of Mac OS X that the
              resulting PackageMaker archive should be compatible
              with. Different versions of Mac OS X support different
              features. For example, CPack can only build component-based
              installers for Mac OS X 10.4 or newer, and can only build
              installers that download component son-the-fly for Mac OS X 10.5
              or newer. If left blank, this value will be set to the minimum
              version of Mac OS X that supports the requested features. Set this
              variable to some value (e.g., 10.4) only if you want to guarantee
              that your installer will work on that version of Mac OS X, and
              don't mind missing extra features available in the installer
              shipping with later versions of Mac OS X.
    
           
    
           The following variables are for advanced uses of CPack:
    
              CPACK_CMAKE_GENERATOR - What CMake generator should be used if the
              project is CMake project. Defaults to the value of CMAKE_GENERATOR;
              few users will want to change this setting.
    
           
    
              CPACK_INSTALL_CMAKE_PROJECTS - List of four values that specify
              what project to install. The four values are: Build directory,
              Project Name, Project Component, Directory. If omitted, CPack will
              build an installer that installers everything.
    
           
    
              CPACK_SYSTEM_NAME - System name, defaults to the value of
              ${CMAKE_SYSTEM_NAME}.
    
           
    
              CPACK_PACKAGE_VERSION - Package full version, used internally. By
              default, this is built from CPACK_PACKAGE_VERSION_MAJOR,
              CPACK_PACKAGE_VERSION_MINOR, and CPACK_PACKAGE_VERSION_PATCH.
    
           
    
              CPACK_TOPLEVEL_TAG - Directory for the installed files.
    
           
    
              CPACK_INSTALL_COMMANDS - Extra commands to install components.
    
           
    
              CPACK_INSTALL_DIRECTORIES - Extra directories to install.
    
           
    
           Component-specific installation allows users to select specific sets
           of components to install during the install process.  Installation
           components are identified by the COMPONENT argument of CMake's INSTALL
           commands, and should be further described by the following CPack
           commands:
    
              cpack_add_component - Describes a CPack installation component
              named by the COMPONENT argument to a CMake INSTALL command.
    
           
    
                cpack_add_component(compname
                                    [DISPLAY_NAME name]
                                    [DESCRIPTION description]
                                    [HIDDEN | REQUIRED | DISABLED ]
                                    [GROUP group]
                                    [DEPENDS comp1 comp2 ... ]
                                    [INSTALL_TYPES type1 type2 ... ]
                                    [DOWNLOADED]
                                    [ARCHIVE_FILE filename])
    
           
    
              The cmake_add_component command describes an installation
              component, which the user can opt to install or remove as part of
              the graphical installation process. compname is the name of the
              component, as provided to the COMPONENT argument of one or more
              CMake INSTALL commands.
    
           
    
              DISPLAY_NAME is the displayed name of the component, used in
              graphical installers to display the component name. This value can
              be any string.
    
           
    
              DESCRIPTION is an extended description of the component, used in
              graphical installers to give the user additional information about
              the component. Descriptions can span multiple lines using "\n" as
              the line separator. Typically, these descriptions should be no
              more than a few lines long.
    
           
    
              HIDDEN indicates that this component will be hidden in the
              graphical installer, so that the user cannot directly change
              whether it is installed or not.
    
           
    
              REQUIRED indicates that this component is required, and therefore
              will always be installed. It will be visible in the graphical
              installer, but it cannot be unselected. (Typically, required
              components are shown greyed out).
    
           
    
              DISABLED indicates that this component should be disabled
              (unselected) by default. The user is free to select this component
              for installation, unless it is also HIDDEN.
    
           
    
              DEPENDS lists the components on which this component depends. If
              this component is selected, then each of the components listed
              must also be selected. The dependency information is encoded
              within the installer itself, so that users cannot install
              inconsistent sets of components.
    
           
    
              GROUP names the component group of which this component is a
              part. If not provided, the component will be a standalone
              component, not part of any component group. Component groups are
              described with the cpack_add_component_group command, detailed
              below.
    
           
    
              INSTALL_TYPES lists the installation types of which this component
              is a part. When one of these installations types is selected, this
              component will automatically be selected. Installation types are
              described with the cpack_add_install_type command, detailed below.
    
           
    
              DOWNLOADED indicates that this component should be downloaded
              on-the-fly by the installer, rather than packaged in with the
              installer itself. For more information, see the cpack_configure_downloads
              command.
    
           
    
              ARCHIVE_FILE provides a name for the archive file created by CPack
              to be used for downloaded components. If not supplied, CPack will
              create a file with some name based on CPACK_PACKAGE_FILE_NAME and
              the name of the component. See cpack_configure_downloads for more
              information.
    
           
    
              cpack_add_component_group - Describes a group of related CPack
              installation components.
    
           
    
                cpack_add_component_group(groupname
                                         [DISPLAY_NAME name]
                                         [DESCRIPTION description]
                                         [PARENT_GROUP parent]
                                         [EXPANDED]
                                         [BOLD_TITLE])
    
           
    
              The cpack_add_component_group describes a group of installation
              components, which will be placed together within the listing of
              options. Typically, component groups allow the user to
              select/deselect all of the components within a single group via a
              single group-level option. Use component groups to reduce the
              complexity of installers with many options. groupname is an
              arbitrary name used to identify the group in the GROUP argument of
              the cpack_add_component command, which is used to place a
              component in a group. The name of the group must not conflict with
              the name of any component.
    
           
    
              DISPLAY_NAME is the displayed name of the component group, used in
              graphical installers to display the component group name. This
              value can be any string.
    
           
    
              DESCRIPTION is an extended description of the component group,
              used in graphical installers to give the user additional
              information about the components within that group. Descriptions
              can span multiple lines using "\n" as the line
              separator. Typically, these descriptions should be no more than a
              few lines long.
    
           
    
              PARENT_GROUP, if supplied, names the parent group of this group. 
              Parent groups are used to establish a hierarchy of groups, 
              providing an arbitrary hierarchy of groups.
    
           
    
              EXPANDED indicates that, by default, the group should show up as
              "expanded", so that the user immediately sees all of the
              components within the group. Otherwise, the group will initially
              show up as a single entry.
    
           
    
              BOLD_TITLE indicates that the group title should appear in bold,
              to call the user's attention to the group.
    
           
    
              cpack_add_install_type - Add a new installation type containing a
              set of predefined component selections to the graphical installer.
                                 
                cpack_add_install_type(typename
                                       [DISPLAY_NAME name])   
    
           
    
              The cpack_add_install_type command identifies a set of preselected
              components that represents a common use case for an
              application. For example, a "Developer" install type might include
              an application along with its header and library files, while an
              "End user" install type might just include the application's
              executable. Each component identifies itself with one or more
              install types via the INSTALL_TYPES argument to
              cpack_add_component.
    
           
    
              DISPLAY_NAME is the displayed name of the install type, which will
              typically show up in a drop-down box within a graphical
              installer. This value can be any string.
    
           
    
              cpack_configure_downloads - Configure CPack to download selected
              components on-the-fly as part of the installation process.
    
           
    
                cpack_configure_downloads(site
                                          [UPLOAD_DIRECTORY dirname]
                                          [ALL]
                                          [ADD_REMOVE|NO_ADD_REMOVE])
    
           
    
              The cpack_configure_downloads command configures installation-time
              downloads of selected components. For each downloadable component,
              CPack will create an archive containing the contents of that
              component, which should be uploaded to the given site. When the
              user selects that component for installation, the installer will
              download and extract the component in place. This feature is
              useful for creating small installers that only download the
              requested components, saving bandwidth. Additionally, the
              installers are small enough that they will be installed as part of
              the normal installation process, and the "Change" button in
              Windows Add/Remove Programs control panel will allow one to add or
              remove parts of the application after the original
              installation. On Windows, the downloaded-components functionality
              requires the ZipDLL plug-in for NSIS, available at:
    
           
    
                http://nsis.sourceforge.net/ZipDLL_plug-in
    
           
    
              On Mac OS X, installers that download components on-the-fly can
              only be built and installed on system using Mac OS X 10.5 or
              later.
    
           
    
              The site argument is a URL where the archives for downloadable 
              components will reside, e.g., http://www.cmake.org/files/2.6.1/installer/
              All of the archives produced by CPack should be uploaded to that location.
    
           
    
              UPLOAD_DIRECTORY is the local directory where CPack will create the 
              various archives for each of the components. The contents of this
              directory should be uploaded to a location accessible by the URL given
              in the site argument. If omitted, CPack will use the directory 
              CPackUploads inside the CMake binary directory to store the generated
              archives.
    
           
    
              The ALL flag indicates that all components be downloaded. Otherwise, only 
              those components explicitly marked as DOWNLOADED or that have a specified 
              ARCHIVE_FILE will be downloaded. Additionally, the ALL option implies
              ADD_REMOVE (unless NO_ADD_REMOVE is specified).
    
           
    
              ADD_REMOVE indicates that CPack should install a copy of the installer
              that can be called from Windows' Add/Remove Programs dialog (via the 
              "Modify" button) to change the set of installed components. NO_ADD_REMOVE
              turns off this behavior. This option is ignored on Mac OS X.
    
    
      CPackDeb
           The builtin (binary) CPack Deb generator (Unix only)
    
           CPackDeb may be used to create Deb package using CPack.  CPackDeb is a
           CPack generator thus it uses the CPACK_XXX variables used by CPack :
           http://www.cmake.org/Wiki/CMake:CPackConfiguration
    
           However CPackRPM has specific features which are controlled by the
           specifics CPACK_RPM_XXX variables.You'll find a detailed usage on the
           wiki:
    
             http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#DEB_.28UNIX_only.29
    
           However as a handy reminder here comes the list of specific variables:
    
             CPACK_DEBIAN_PACKAGE_NAME
                Mandatory : YES
                Default   : CPACK_PACKAGE_NAME (lower case)
                The debian package summary
    
           CPACK_DEBIAN_PACKAGE_VERSION
    
                Mandatory : YES
                Default   : CPACK_PACKAGE_VERSION
                The debian package version
    
           CPACK_DEBIAN_PACKAGE_ARCHITECTURE)
    
                Mandatory : YES
                Default   : Output of dpkg --print-architecture or i386
                The debian package architecture
    
           CPACK_DEBIAN_PACKAGE_DEPENDS
    
                Mandatory : NO
                Default   : -
                May be used to set deb dependencies. 
    
           CPACK_DEBIAN_PACKAGE_MAINTAINER
    
                Mandatory : YES
                Default   : CPACK_PACKAGE_CONTACT
                The debian package maintainer
    
           CPACK_DEBIAN_PACKAGE_DESCRIPTION
    
                Mandatory : YES
                Default   : CPACK_PACKAGE_DESCRIPTION_SUMMARY
                The debian package description
    
           CPACK_DEBIAN_PACKAGE_SECTION
    
                Mandatory : YES
                Default   : 'devel'
                The debian package section
    
           CPACK_DEBIAN_PACKAGE_PRIORITY
    
                Mandatory : YES
                Default   : 'optional'
                The debian package priority
    
    
      CPackRPM
           The builtin (binary) CPack RPM generator (Unix only)
    
           CPackRPM may be used to create RPM package using CPack.  CPackRPM is a
           CPack generator thus it uses the CPACK_XXX variables used by CPack :
           http://www.cmake.org/Wiki/CMake:CPackConfiguration
    
           However CPackRPM has specific features which are controlled by the
           specifics CPACK_RPM_XXX variables.You'll find a detailed usage on the
           wiki:
    
             http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#RPM_.28Unix_Only.29
    
           However as a handy reminder here comes the list of specific variables:
    
             CPACK_RPM_PACKAGE_SUMMARY 
                Mandatory : YES
                Default   : CPACK_PACKAGE_DESCRIPTION
                The RPM package summary
             CPACK_RPM_PACKAGE_NAME
                Mandatory : YES
                Default   : CPACK_PACKAGE_NAME
                The RPM package name
             CPACK_RPM_PACKAGE_VERSION
                Mandatory : YES
                Default   : CPACK_PACKAGE_VERSION
                The RPM package version
             CPACK_RPM_PACKAGE_ARCHITECTURE
                Mandatory : NO
                Default   : -
                The RPM package architecture. This may be set to "noarch" if you 
                know you are building a noarch package.
             CPACK_RPM_PACKAGE_RELEASE
                Mandatory : YES
                Default   : 1
                The RPM package release. This is the numbering of the RPM package 
                itself, i.e. the version of the packaging and not the version of the 
                content (see CPACK_RPM_PACKAGE_VERSION). One may change the default 
                value if the previous packaging was buggy and/or you want to put here
                a fancy Linux distro specific numbering.
             CPACK_RPM_PACKAGE_LICENSE
                Mandatory : YES
                Default   : "unknown"
                The RPM package license policy.
             CPACK_RPM_PACKAGE_GROUP
                Mandatory : YES
                Default   : "unknown"
                The RPM package group.
             CPACK_RPM_PACKAGE_VENDOR 
                Mandatory : YES
                Default   : CPACK_PACKAGE_VENDOR if set or"unknown"
                The RPM package group.
             CPACK_RPM_PACKAGE_DESCRIPTION
                Mandatory : YES
                Default   : CPACK_PACKAGE_DESCRIPTION_FILE if set or "no package description available"
             CPACK_RPM_PACKAGE_REQUIRES
                Mandatory : NO
                Default   : -
                May be used to set RPM dependencies. 
             CPACK_RPM_SPEC_INSTALL_POST
                Mandatory : NO
                Default   : -
                May be used to set an RPM post-install command inside the spec file. 
                For example setting it to "/bin/true" may be used to prevent 
                rpmbuild to strip binaries.
             CPACK_RPM_SPEC_MORE_DEFINE
                Mandatory : NO
                Default   : -
                May be used to add any %define lines to the generated spec file.
             CPACK_RPM_PACKAGE_DEBUG
                Mandatory : NO
                Default   : -
                May be set when invoking cpack in order to trace debug informations 
                during CPack RPM run. For example you may launch CPack like this 
                cpack -D CPACK_RPM_PACKAGE_DEBUG=1 -G RPM
    
    
      CTest
           Configure a project for testing with CTest/CDash
    
           This file configures a project to use the CTest/CDash/Dart
           testing/dashboard process.  This module should be included in the
           CMakeLists.txt file at the top of a project.  Typical usage:
    
             INCLUDE(CTest)
             IF(BUILD_TESTING)
               # ... testing related CMake code ...
             ENDIF(BUILD_TESTING)
    
           The BUILD_TESTING option is created by the CTest module to determine
           whether testing support should be enabled.  The default is ON.
    
      CTestScriptMode
            
    
           This file is read by ctest in script mode (-S)
    
      CheckCCompilerFlag
           Check whether the C compiler supports a given flag.
    
           CHECK_C_COMPILER_FLAG(<flag> <var>)
    
             <flag> - the compiler flag
             <var>  - variable to store the result
    
           This internally calls the check_c_source_compiles macro.  See help for
           CheckCSourceCompiles for a listing of variables that can modify the
           build.
    
      CheckCSourceCompiles
           Check if the given C source code compiles.
    
           CHECK_C_SOURCE_COMPILES(<code> <var> [FAIL_REGEX <fail-regex>])
    
             <code>       - source code to try to compile
             <var>        - variable to store whether the source code compiled
             <fail-regex> - fail if test output matches this regex
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
             CMAKE_REQUIRED_LIBRARIES = list of libraries to link
    
    
      CheckCSourceRuns
           Check if the given C source code compiles and runs.
    
           CHECK_C_SOURCE_RUNS(<code> <var>)
    
             <code>   - source code to try to compile
             <var>    - variable to store the result
                        (1 for success, empty for failure)
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
             CMAKE_REQUIRED_LIBRARIES = list of libraries to link
    
    
      CheckCXXCompilerFlag
           Check whether the CXX compiler supports a given flag.
    
           CHECK_CXX_COMPILER_FLAG(<flag> <var>)
    
             <flag> - the compiler flag
             <var>  - variable to store the result
    
           This internally calls the check_cxx_source_compiles macro.  See help
           for CheckCXXSourceCompiles for a listing of variables that can modify
           the build.
    
      CheckCXXSourceCompiles
           Check if the given C++ source code compiles.
    
           CHECK_CXX_SOURCE_COMPILES(<code> <var> [FAIL_REGEX <fail-regex>])
    
             <code>       - source code to try to compile
             <var>        - variable to store whether the source code compiled
             <fail-regex> - fail if test output matches this regex
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
             CMAKE_REQUIRED_LIBRARIES = list of libraries to link
    
    
      CheckCXXSourceRuns
           Check if the given C++ source code compiles and runs.
    
           CHECK_CXX_SOURCE_RUNS(<code> <var>)
    
             <code>   - source code to try to compile
             <var>    - variable to store the result
                        (1 for success, empty for failure)
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
             CMAKE_REQUIRED_LIBRARIES = list of libraries to link
    
    
      CheckFortranFunctionExists
           macro which checks if the Fortran function exists
    
           CHECK_FORTRAN_FUNCTION_EXISTS(FUNCTION VARIABLE)
    
             FUNCTION - the name of the Fortran function
             VARIABLE - variable to store the result
    
           
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_LIBRARIES = list of libraries to link
    
    
      CheckFunctionExists
           macro which checks if the function exists
    
           CHECK_FUNCTION_EXISTS(FUNCTION VARIABLE)
    
             FUNCTION - the name of the function
             VARIABLE - variable to store the result
    
           
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
             CMAKE_REQUIRED_LIBRARIES = list of libraries to link
    
    
      CheckIncludeFile
           macro which checks the include file exists.
    
           CHECK_INCLUDE_FILE(INCLUDE VARIABLE)
    
             INCLUDE  - name of include file
             VARIABLE - variable to return result
              
    
           an optional third argument is the CFlags to add to the compile line or
           you can use CMAKE_REQUIRED_FLAGS
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
    
           
    
    
      CheckIncludeFileCXX
           Check if the include file exists.
    
             CHECK_INCLUDE_FILE_CXX(INCLUDE VARIABLE)
    
           
    
             INCLUDE  - name of include file
             VARIABLE - variable to return result
             
    
           An optional third argument is the CFlags to add to the compile line or
           you can use CMAKE_REQUIRED_FLAGS.
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
    
           
    
    
      CheckIncludeFiles
           Check if the files can be included
    
           
    
           CHECK_INCLUDE_FILES(INCLUDE VARIABLE)
    
             INCLUDE  - list of files to include
             VARIABLE - variable to return result
    
           
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
    
    
      CheckLibraryExists
           Check if the function exists.
    
           CHECK_LIBRARY_EXISTS (LIBRARY FUNCTION LOCATION VARIABLE)
    
             LIBRARY  - the name of the library you are looking for
             FUNCTION - the name of the function
             LOCATION - location where the library should be found
             VARIABLE - variable to store the result
    
           
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_LIBRARIES = list of libraries to link
    
    
      CheckStructHasMember
           Check if the given struct or class has the specified member variable
    
           CHECK_STRUCT_HAS_MEMBER (STRUCT MEMBER HEADER VARIABLE)
    
             STRUCT - the name of the struct or class you are interested in
             MEMBER - the member which existence you want to check
             HEADER - the header(s) where the prototype should be declared
             VARIABLE - variable to store the result
    
           
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
    
           
    
           Example: CHECK_STRUCT_HAS_MEMBER("struct timeval" tv_sec sys/select.h
           HAVE_TIMEVAL_TV_SEC)
    
      CheckSymbolExists
           Check if the symbol exists in include files
    
           CHECK_SYMBOL_EXISTS(SYMBOL FILES VARIABLE)
    
             SYMBOL   - symbol
             FILES    - include files to check
             VARIABLE - variable to return result
    
           
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
             CMAKE_REQUIRED_LIBRARIES = list of libraries to link
    
    
      CheckTypeSize
           Check sizeof a type
    
             CHECK_TYPE_SIZE(TYPE VARIABLE [BUILTIN_TYPES_ONLY])
    
           Check if the type exists and determine size of type.  if the type
           exists, the size will be stored to the variable.  This also calls
           check_include_file for sys/types.h stdint.h and stddef.h, setting
           HAVE_SYS_TYPES_H, HAVE_STDINT_H, and HAVE_STDDEF_H.  This is because
           many types are stored in these include files.
    
             VARIABLE - variable to store size if the type exists.
             HAVE_${VARIABLE} - does the variable exists or not
             BUILTIN_TYPES_ONLY - The third argument is optional and if 
                                  it is set to the string BUILTIN_TYPES_ONLY
                                  this macro will not check for any header files.
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_INCLUDES = list of include directories
             CMAKE_REQUIRED_LIBRARIES = list of libraries to link
    
    
      CheckVariableExists
           Check if the variable exists.
    
             CHECK_VARIABLE_EXISTS(VAR VARIABLE)
             
             VAR      - the name of the variable
             VARIABLE - variable to store the result
    
           
    
           This macro is only for C variables.
    
           The following variables may be set before calling this macro to modify
           the way the check is run:
    
             CMAKE_REQUIRED_FLAGS = string of compile command line flags
             CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
             CMAKE_REQUIRED_LIBRARIES = list of libraries to link
    
    
      Dart
           Configure a project for testing with CTest or old Dart Tcl Client
    
           This file is the backwards-compatibility version of the CTest module.
           It supports using the old Dart 1 Tcl client for driving dashboard
           submissions as well as testing with CTest.  This module should be
           included in the CMakeLists.txt file at the top of a project.  Typical
           usage:
    
             INCLUDE(Dart)
             IF(BUILD_TESTING)
               # ... testing related CMake code ...
             ENDIF(BUILD_TESTING)
    
           The BUILD_TESTING option is created by the Dart module to determine
           whether testing support should be enabled.  The default is ON.
    
      Documentation
           DocumentationVTK.cmake
    
           This file provides support for the VTK documentation framework.  It
           relies on several tools (Doxygen, Perl, etc).
    
      ExternalProject
           Create custom targets to build projects in external trees
    
           The 'ExternalProject_Add' function creates a custom target to drive
           download, update/patch, configure, build, install and test steps of an
           external project:
    
             ExternalProject_Add(<name>    # Name for custom target
               [DEPENDS projects...]       # Targets on which the project depends
               [PREFIX dir]                # Root dir for entire project
               [LIST_SEPARATOR sep]        # Sep to be replaced by ; in cmd lines
               [TMP_DIR dir]               # Directory to store temporary files
               [STAMP_DIR dir]             # Directory to store step timestamps
              #--Download step--------------
               [DOWNLOAD_DIR dir]          # Directory to store downloaded files
               [DOWNLOAD_COMMAND cmd...]   # Command to download source tree
               [CVS_REPOSITORY cvsroot]    # CVSROOT of CVS repository
               [CVS_MODULE mod]            # Module to checkout from CVS repo
               [CVS_TAG tag]               # Tag to checkout from CVS repo
               [SVN_REPOSITORY url]        # URL of Subversion repo
               [SVN_REVISION rev]          # Revision to checkout from Subversion repo
               [URL /.../src.tgz]          # Full path or URL of source
              #--Update/Patch step----------
               [UPDATE_COMMAND cmd...]     # Source work-tree update command
               [PATCH_COMMAND cmd...]      # Command to patch downloaded source
              #--Configure step-------------
               [SOURCE_DIR dir]            # Source dir to be used for build
               [CONFIGURE_COMMAND cmd...]  # Build tree configuration command
               [CMAKE_COMMAND /.../cmake]  # Specify alternative cmake executable
               [CMAKE_GENERATOR gen]       # Specify generator for native build
               [CMAKE_ARGS args...]        # Arguments to CMake command line
              #--Build step-----------------
               [BINARY_DIR dir]            # Specify build dir location
               [BUILD_COMMAND cmd...]      # Command to drive the native build
               [BUILD_IN_SOURCE 1]         # Use source dir for build dir
              #--Install step---------------
               [INSTALL_DIR dir]           # Installation prefix
               [INSTALL_COMMAND cmd...]    # Command to drive install after build
              #--Test step---------------
               [TEST_BEFORE_INSTALL 1]     # Add test step executed before install step
               [TEST_AFTER_INSTALL 1]      # Add test step executed after install step
               [TEST_COMMAND cmd...]       # Command to drive test
               )
    
           The *_DIR options specify directories for the project, with default
           directories computed as follows.  If the PREFIX option is given to
           ExternalProject_Add() or the EP_PREFIX directory property is set, then
           an external project is built and installed under the specified prefix:
    
              TMP_DIR      = <prefix>/tmp
              STAMP_DIR    = <prefix>/src/<name>-stamp
              DOWNLOAD_DIR = <prefix>/src
              SOURCE_DIR   = <prefix>/src/<name>
              BINARY_DIR   = <prefix>/src/<name>-build
              INSTALL_DIR  = <prefix>
    
           Otherwise, if the EP_BASE directory property is set then components of
           an external project are stored under the specified base:
    
              TMP_DIR      = <base>/tmp/<name>
              STAMP_DIR    = <base>/Stamp/<name>
              DOWNLOAD_DIR = <base>/Download/<name>
              SOURCE_DIR   = <base>/Source/<name>
              BINARY_DIR   = <base>/Build/<name>
              INSTALL_DIR  = <base>/Install/<name>
    
           If no PREFIX, EP_PREFIX, or EP_BASE is specified then the default is
           to set PREFIX to "<name>-prefix".  Relative paths are interpreted with
           respect to the build directory corresponding to the source directory
           in which ExternalProject_Add is invoked.
    
           If SOURCE_DIR is explicitly set to an existing directory the project
           will be built from it.  Otherwise a download step must be specified
           using one of the DOWNLOAD_COMMAND, CVS_*, SVN_*, or URL options.  The
           URL option may refer locally to a directory or source tarball, or
           refer to a remote tarball (e.g.  http://.../src.tgz).
    
           The 'ExternalProject_Add_Step' function adds a custom step to an
           external project:
    
             ExternalProject_Add_Step(<name> <step> # Names of project and custom step
               [COMMAND cmd...]        # Command line invoked by this step
               [COMMENT "text..."]     # Text printed when step executes
               [DEPENDEES steps...]    # Steps on which this step depends
               [DEPENDERS steps...]    # Steps that depend on this step
               [DEPENDS files...]      # Files on which this step depends
               [ALWAYS 1]              # No stamp file, step always runs
               [WORKING_DIRECTORY dir] # Working directory for command
               )
    
           The command line, comment, and working directory of every standard and
           custom step is processed to replace tokens <SOURCE_DIR>, <BINARY_DIR>,
           <INSTALL_DIR>, and <TMP_DIR> with corresponding property values.
    
           The 'ExternalProject_Get_Property' function retrieves external project
           target properties:
    
             ExternalProject_Get_Property(<name> [prop1 [prop2 [...]]])
    
           It stores property values in variables of the same name.  Property
           names correspond to the keyword argument names of
           'ExternalProject_Add'.
    
      FeatureSummary
           Macros for generating a summary of enabled/disabled features
    
           
    
           PRINT_ENABLED_FEATURES()
    
              Print a summary of all enabled features. By default all successful
              FIND_PACKAGE() calls will appear here, except the ones which used the
              QUIET keyword. Additional features can be added by appending an entry
              to the global ENABLED_FEATURES property. If SET_FEATURE_INFO() is
              used for that feature, the output will be much more informative.
    
           
    
           PRINT_DISABLED_FEATURES()
    
              Same as PRINT_ENABLED_FEATURES(), but for disabled features. It can
              be extended the same way by adding to the global property 
              DISABLED_FEATURES.
    
           
    
           SET_FEATURE_INFO(NAME DESCRIPTION [URL [COMMENT] ] )
    
               Use this macro to set up information about the named feature, which will
               then be displayed by PRINT_ENABLED/DISABLED_FEATURES().
               Example: SET_FEATURE_INFO(LibXml2 "XML processing library." 
               "http://xmlsoft.org/")
    
           
    
    
      FindALSA
           Find alsa
    
           Find the alsa libraries (asound)
    
             This module defines the following variables:
                ALSA_FOUND       - True if ALSA_INCLUDE_DIR & ALSA_LIBRARY are found
                ALSA_LIBRARIES   - Set when ALSA_LIBRARY is found
                ALSA_INCLUDE_DIRS - Set when ALSA_INCLUDE_DIR is found
    
           
    
                ALSA_INCLUDE_DIR - where to find asoundlib.h, etc.
                ALSA_LIBRARY     - the asound library
    
           
    
    
      FindASPELL
           Try to find ASPELL
    
           Once done this will define
    
             ASPELL_FOUND - system has ASPELL
             ASPELL_INCLUDE_DIR - the ASPELL include directory
             ASPELL_LIBRARIES - The libraries needed to use ASPELL
             ASPELL_DEFINITIONS - Compiler switches required for using ASPELL
    
    
      FindAVIFile
           Locate AVIFILE library and include paths
    
           AVIFILE (http://avifile.sourceforge.net/)is a set of libraries for
           i386 machines to use various AVI codecs.  Support is limited beyond
           Linux.  Windows provides native AVI support, and so doesn't need this
           library.  This module defines
    
             AVIFILE_INCLUDE_DIR, where to find avifile.h , etc.
             AVIFILE_LIBRARIES, the libraries to link against
             AVIFILE_DEFINITIONS, definitions to use when compiling
             AVIFILE_FOUND, If false, don't try to use AVIFILE
    
    
      FindBISON
           Find bison executable and provides macros to generate custom build
           rules
    
           The module defines the following variables:
    
             BISON_EXECUTABLE - path to the bison program
             BISON_VERSION - version of bison
             BISON_FOUND - true if the program was found
    
           
    
           If bison is found, the module defines the macros:
    
             BISON_TARGET(<Name> <YaccInput> <CodeOutput> [VERBOSE <file>]
                         [COMPILE_FLAGS <string>])
    
           which will create a custom rule to generate a parser.  <YaccInput> is
           the path to a yacc file.  <CodeOutput> is the name of the source file
           generated by bison.  A header file is also be generated, and contains
           the token list.  If COMPILE_FLAGS option is specified, the next
           parameter is added in the bison command line.  if VERBOSE option is
           specified, <file> is created and contains verbose descriptions of the
           grammar and parser.  The macro defines a set of variables:
    
             BISON_${Name}_DEFINED - true is the macro ran successfully
             BISON_${Name}_INPUT - The input source file, an alias for <YaccInput>
             BISON_${Name}_OUTPUT_SOURCE - The source file generated by bison
             BISON_${Name}_OUTPUT_HEADER - The header file generated by bison
             BISON_${Name}_OUTPUTS - The sources files generated by bison
             BISON_${Name}_COMPILE_FLAGS - Options used in the bison command line
    
           
    
             ====================================================================
             Example:
    
           
    
              find_package(BISON)
              BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
              add_executable(Foo main.cpp ${BISON_MyParser_OUTPUTS})
             ====================================================================
    
    
      FindBLAS
           Find BLAS library
    
           This module finds an installed fortran library that implements the
           BLAS linear-algebra interface (see http://www.netlib.org/blas/).  The
           list of libraries searched for is taken from the autoconf macro file,
           acx_blas.m4 (distributed at
           http://ac-archive.sourceforge.net/ac-archive/acx_blas.html).
    
           This module sets the following variables:
    
             BLAS_FOUND - set to true if a library implementing the BLAS interface
               is found
             BLAS_LINKER_FLAGS - uncached list of required linker flags (excluding -l
               and -L).
             BLAS_LIBRARIES - uncached list of libraries (using full path name) to
               link against to use BLAS
             BLAS95_LIBRARIES - uncached list of libraries (using full path name)
               to link against to use BLAS95 interface
             BLAS95_FOUND - set to true if a library implementing the BLAS f95 interface
               is found
             BLA_STATIC  if set on this determines what kind of linkage we do (static)
             BLA_VENDOR  if set checks only the specified vendor, if not set checks
                all the possibilities
             BLA_F95     if set on tries to find the f95 interfaces for BLAS/LAPACK
    
           ######### ## List of vendors (BLA_VENDOR) valid in this module #
           ATLAS, PhiPACK,CXML,DXML,SunPerf,SCSL,SGIMATH,IBMESSL,Intel10_32
           (intel mkl v10 32 bit),Intel10_64lp (intel mkl v10 64 bit,lp thread
           model, lp64 model), # Intel( older versions of mkl 32 and 64 bit),
           ACML,Apple, NAS, Generic C/CXX should be enabled to use Intel mkl
    
      FindBZip2
           Try to find BZip2
    
           Once done this will define
    
             BZIP2_FOUND - system has BZip2
             BZIP2_INCLUDE_DIR - the BZip2 include directory
             BZIP2_LIBRARIES - Link these to use BZip2
             BZIP2_DEFINITIONS - Compiler switches required for using BZip2
             BZIP2_NEED_PREFIX - this is set if the functions are prefixed with BZ2_
    
    
      FindBoost
           Try to find Boost include dirs and libraries
    
           Usage of this module as follows:
    
           NOTE: Take note of the Boost_ADDITIONAL_VERSIONS variable below.  Due
           to Boost naming conventions and limitations in CMake this find module
           is NOT future safe with respect to Boost version numbers, and may
           break.
    
           == Using Header-Only libraries from within Boost: ==
    
              find_package( Boost 1.36.0 )
              if(Boost_FOUND)
                 include_directories(${Boost_INCLUDE_DIRS})
                 add_executable(foo foo.cc)
              endif()
    
           
    
           
    
           == Using actual libraries from within Boost: ==
    
              set(Boost_USE_STATIC_LIBS   ON)
              set(Boost_USE_MULTITHREADED ON)
              find_package( Boost 1.36.0 COMPONENTS date_time filesystem system ... )
    
           
    
              if(Boost_FOUND)
                 include_directories(${Boost_INCLUDE_DIRS})
                 add_executable(foo foo.cc)
                 target_link_libraries(foo ${Boost_LIBRARIES})
              endif()
    
           
    
           
    
           The components list needs to contain actual names of boost libraries
           only, such as "date_time" for "libboost_date_time".  If you're using
           parts of Boost that contain header files only (e.g.  foreach) you do
           not need to specify COMPONENTS.
    
           You should provide a minimum version number that should be used.  If
           you provide this version number and specify the REQUIRED attribute,
           this module will fail if it can't find the specified or a later
           version.  If you specify a version number this is automatically put
           into the considered list of version numbers and thus doesn't need to
           be specified in the Boost_ADDITIONAL_VERSIONS variable (see below).
    
           NOTE for Visual Studio Users:
    
                Automatic linking is used on MSVC & Borland compilers by default when
                #including things in Boost.  It's important to note that setting
                Boost_USE_STATIC_LIBS to OFF is NOT enough to get you dynamic linking,
                should you need this feature.  Automatic linking typically uses static
                libraries with a few exceptions (Boost.Python is one).
    
           
    
                Please see the section below near Boost_LIB_DIAGNOSTIC_DEFINITIONS for
                more details.  Adding a TARGET_LINK_LIBRARIES() as shown in the example
                above appears to cause VS to link dynamically if Boost_USE_STATIC_LIBS
                gets set to OFF.  It is suggested you avoid automatic linking since it
                will make your application less portable.
    
           
    
           =========== The mess that is Boost_ADDITIONAL_VERSIONS (sorry?)
           ============
    
           OK, so the Boost_ADDITIONAL_VERSIONS variable can be used to specify a
           list of boost version numbers that should be taken into account when
           searching for Boost.  Unfortunately boost puts the version number into
           the actual filename for the libraries, so this variable will certainly
           be needed in the future when new Boost versions are released.
    
           Currently this module searches for the following version numbers:
           1.33, 1.33.0, 1.33.1, 1.34, 1.34.0, 1.34.1, 1.35, 1.35.0, 1.35.1,
           1.36, 1.36.0, 1.36.1, 1.37, 1.37.0, 1.38, 1.38.0, 1.39, 1.39.0, 1.40,
           1.40.0
    
           NOTE: If you add a new major 1.x version in Boost_ADDITIONAL_VERSIONS
           you should add both 1.x and 1.x.0 as shown above.  Official Boost
           include directories omit the 3rd version number from include paths if
           it is 0 although not all binary Boost releases do so.
    
           SET(Boost_ADDITIONAL_VERSIONS "1.78" "1.78.0" "1.79" "1.79.0")
    
           ===================================== =============
           ========================
    
           Variables used by this module, they can change the default behaviour
           and need to be set before calling find_package:
    
              Boost_USE_MULTITHREADED      Can be set to OFF to use the non-multithreaded
                                           boost libraries.  If not specified, defaults
                                           to ON.
    
           
    
              Boost_USE_STATIC_LIBS        Can be set to ON to force the use of the static
                                           boost libraries. Defaults to OFF.
    
           
    
           Other Variables used by this module which you may want to set.
    
              Boost_ADDITIONAL_VERSIONS    A list of version numbers to use for searching
                                           the boost include directory.  Please see
                                           the documentation above regarding this
                                           annoying, but necessary variable :(
    
           
    
              Boost_DEBUG                  Set this to TRUE to enable debugging output
                                           of FindBoost.cmake if you are having problems.
                                           Please enable this before filing any bug
                                           reports.
    
           
    
              Boost_DETAILED_FAILURE_MSG   FindBoost doesn't output detailed information
                                           about why it failed or how to fix the problem
                                           unless this is set to TRUE or the REQUIRED
                                           keyword is specified in find_package().
                                             [Since CMake 2.8.0]
    
           
    
              Boost_COMPILER               Set this to the compiler suffix used by Boost
                                           (e.g. "-gcc43") if FindBoost has problems finding
                                           the proper Boost installation
    
           
    
           These last three variables are available also as environment
           variables:
    
              BOOST_ROOT or BOOSTROOT      The preferred installation prefix for searching for
                                           Boost.  Set this if the module has problems finding
                                           the proper Boost installation.
    
           
    
              BOOST_INCLUDEDIR             Set this to the include directory of Boost, if the
                                           module has problems finding the proper Boost installation
    
           
    
              BOOST_LIBRARYDIR             Set this to the lib directory of Boost, if the
                                           module has problems finding the proper Boost installation
    
           
    
           Variables defined by this module:
    
              Boost_FOUND                         System has Boost, this means the include dir was
                                                  found, as well as all the libraries specified in
                                                  the COMPONENTS list.
    
           
    
              Boost_INCLUDE_DIRS                  Boost include directories: not cached
    
           
    
              Boost_INCLUDE_DIR                   This is almost the same as above, but this one is
                                                  cached and may be modified by advanced users
    
           
    
              Boost_LIBRARIES                     Link to these to use the Boost libraries that you
                                                  specified: not cached
    
           
    
              Boost_LIBRARY_DIRS                  The path to where the Boost library files are.
    
           
    
              Boost_VERSION                       The version number of the boost libraries that
                                                  have been found, same as in version.hpp from Boost
    
           
    
              Boost_LIB_VERSION                   The version number in filename form as
                                                  it's appended to the library filenames
    
           
    
              Boost_MAJOR_VERSION                 major version number of boost
              Boost_MINOR_VERSION                 minor version number of boost
              Boost_SUBMINOR_VERSION              subminor version number of boost
    
           
    
              Boost_LIB_DIAGNOSTIC_DEFINITIONS    [WIN32 Only] You can call
                                                  add_definitions(${Boost_LIB_DIAGNOSTIC_DEFINITIONS})
                                                  to have diagnostic information about Boost's
                                                  automatic linking outputted during compilation time.
    
           
    
           For each component you specify in find_package(), the following
           (UPPER-CASE) variables are set.  You can use these variables if you
           would like to pick and choose components for your targets instead of
           just using Boost_LIBRARIES.
    
              Boost_${COMPONENT}_FOUND            True IF the Boost library "component" was found.
    
           
    
              Boost_${COMPONENT}_LIBRARY          Contains the libraries for the specified Boost
                                                  "component" (includes debug and optimized keywords
                                                  when needed).
    
    
      FindBullet
           Try to find the Bullet physics engine
    
           
    
             This module defines the following variables
    
           
    
             BULLET_FOUND - Was bullet found
             BULLET_INCLUDE_DIRS - the Bullet include directories
             BULLET_LIBRARIES - Link to this, by default it includes
                                all bullet components (Dynamics,
                                Collision, LinearMath, & SoftBody)
    
           
    
             This module accepts the following variables
    
           
    
             BULLET_ROOT - Can be set to bullet install path or Windows build path
    
           
    
    
      FindCABLE
           Find CABLE
    
           This module finds if CABLE is installed and determines where the
           include files and libraries are.  This code sets the following
           variables:
    
             CABLE             the path to the cable executable
             CABLE_TCL_LIBRARY the path to the Tcl wrapper library
             CABLE_INCLUDE_DIR the path to the include directory
    
           
    
           To build Tcl wrappers, you should add shared library and link it to
           ${CABLE_TCL_LIBRARY}.  You should also add ${CABLE_INCLUDE_DIR} as an
           include directory.
    
      FindCUDA
           Tools for building CUDA C files: libraries and build dependencies.
    
           This script locates the NVIDIA CUDA C tools.  It should work on linux,
           windows, and mac and should be reasonably up to date with CUDA C
           releases.
    
           This script makes use of the standard find_package arguments of
           <VERSION>, REQUIRED and QUIET.  CUDA_FOUND will report if an
           acceptable version of CUDA was found.
    
           The script will prompt the user to specify CUDA_TOOLKIT_ROOT_DIR if
           the prefix cannot be determined by the location of nvcc in the system
           path and REQUIRED is specified to find_package().  To use a different
           installed version of the toolkit set the environment variable
           CUDA_BIN_PATH before running cmake (e.g.
           CUDA_BIN_PATH=/usr/local/cuda1.0 instead of the default
           /usr/local/cuda) or set CUDA_TOOLKIT_ROOT_DIR after configuring.  If
           you change the value of CUDA_TOOLKIT_ROOT_DIR, various components that
           depend on the path will be relocated.
    
           It might be necessary to set CUDA_TOOLKIT_ROOT_DIR manually on certain
           platforms, or to use a cuda runtime not installed in the default
           location.  In newer versions of the toolkit the cuda library is
           included with the graphics driver- be sure that the driver version
           matches what is needed by the cuda runtime version.
    
           The following variables affect the behavior of the macros in the
           script (in alphebetical order).  Note that any of these flags can be
           changed multiple times in the same directory before calling
           CUDA_ADD_EXECUTABLE, CUDA_ADD_LIBRARY, CUDA_COMPILE, CUDA_COMPILE_PTX
           or CUDA_WRAP_SRCS.
    
             CUDA_64_BIT_DEVICE_CODE (Default matches host bit size)
             -- Set to ON to compile for 64 bit device code, OFF for 32 bit device code.
                Note that making this different from the host code when generating object
                or C files from CUDA code just won't work, because size_t gets defined by
                nvcc in the generated source.  If you compile to PTX and then load the
                file yourself, you can mix bit sizes between device and host.
    
           
    
             CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE (Default ON)
             -- Set to ON if you want the custom build rule to be attached to the source
                file in Visual Studio.  Turn OFF if you add the same cuda file to multiple
                targets.
    
           
    
                This allows the user to build the target from the CUDA file; however, bad
                things can happen if the CUDA source file is added to multiple targets.
                When performing parallel builds it is possible for the custom build
                command to be run more than once and in parallel causing cryptic build
                errors.  VS runs the rules for every source file in the target, and a
                source can have only one rule no matter how many projects it is added to.
                When the rule is run from multiple targets race conditions can occur on
                the generated file.  Eventually everything will get built, but if the user
                is unaware of this behavior, there may be confusion.  It would be nice if
                this script could detect the reuse of source files across multiple targets
                and turn the option off for the user, but no good solution could be found.
    
           
    
             CUDA_BUILD_CUBIN (Default OFF)
             -- Set to ON to enable and extra compilation pass with the -cubin option in
                Device mode. The output is parsed and register, shared memory usage is
                printed during build.
    
           
    
             CUDA_BUILD_EMULATION (Default OFF for device mode)
             -- Set to ON for Emulation mode. -D_DEVICEEMU is defined for CUDA C files
                when CUDA_BUILD_EMULATION is TRUE.
    
           
    
             CUDA_GENERATED_OUTPUT_DIR (Default CMAKE_CURRENT_BINARY_DIR)
             -- Set to the path you wish to have the generated files placed.  If it is
                blank output files will be placed in CMAKE_CURRENT_BINARY_DIR.
                Intermediate files will always be placed in
                CMAKE_CURRENT_BINARY_DIR/CMakeFiles.
    
           
    
             CUDA_HOST_COMPILATION_CPP (Default ON)
             -- Set to OFF for C compilation of host code.
    
           
    
             CUDA_NVCC_FLAGS
             CUDA_NVCC_FLAGS_<CONFIG>
             -- Additional NVCC command line arguments.  NOTE: multiple arguments must be
                semi-colon delimited (e.g. --compiler-options;-Wall)
    
           
    
             CUDA_PROPAGATE_HOST_FLAGS (Default ON)
             -- Set to ON to propagate CMAKE_{C,CXX}_FLAGS and their configuration
                dependent counterparts (e.g. CMAKE_C_FLAGS_DEBUG) automatically to the
                host compiler through nvcc's -Xcompiler flag.  This helps make the
                generated host code match the rest of the system better.  Sometimes
                certain flags give nvcc problems, and this will help you turn the flag
                propagation off.  This does not affect the flags supplied directly to nvcc
                via CUDA_NVCC_FLAGS or through the OPTION flags specified through
                CUDA_ADD_LIBRARY, CUDA_ADD_EXECUTABLE, or CUDA_WRAP_SRCS.  Flags used for
                shared library compilation are not affected by this flag.
    
           
    
             CUDA_VERBOSE_BUILD (Default OFF)
             -- Set to ON to see all the commands used when building the CUDA file.  When
                using a Makefile generator the value defaults to VERBOSE (run make
                VERBOSE=1 to see output), although setting CUDA_VERBOSE_BUILD to ON will
                always print the output.
    
           
    
           The script creates the following macros (in alphebetical order):
    
             CUDA_ADD_CUFFT_TO_TARGET( cuda_target )
             -- Adds the cufft library to the target (can be any target).  Handles whether
                you are in emulation mode or not.
    
           
    
             CUDA_ADD_CUBLAS_TO_TARGET( cuda_target )
             -- Adds the cublas library to the target (can be any target).  Handles
                whether you are in emulation mode or not.
    
           
    
             CUDA_ADD_EXECUTABLE( cuda_target file0 file1 ...
                                  [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
             -- Creates an executable "cuda_target" which is made up of the files
                specified.  All of the non CUDA C files are compiled using the standard
                build rules specified by CMAKE and the cuda files are compiled to object
                files using nvcc and the host compiler.  In addition CUDA_INCLUDE_DIRS is
                added automatically to include_directories().  Standard CMake target calls
                can be used on the target after calling this macro
                (e.g. set_target_properties and target_link_libraries).
    
           
    
             CUDA_ADD_LIBRARY( cuda_target file0 file1 ...
                               [STATIC | SHARED | MODULE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
             -- Same as CUDA_ADD_EXECUTABLE except that a library is created.
    
           
    
             CUDA_BUILD_CLEAN_TARGET()
             -- Creates a convience target that deletes all the dependency files
                generated.  You should make clean after running this target to ensure the
                dependency files get regenerated.
    
           
    
             CUDA_COMPILE( generated_files file0 file1 ... [STATIC | SHARED | MODULE]
                           [OPTIONS ...] )
             -- Returns a list of generated files from the input source files to be used
                with ADD_LIBRARY or ADD_EXECUTABLE.
    
           
    
             CUDA_COMPILE_PTX( generated_files file0 file1 ... [OPTIONS ...] )
             -- Returns a list of PTX files generated from the input source files.
    
           
    
             CUDA_INCLUDE_DIRECTORIES( path0 path1 ... )
             -- Sets the directories that should be passed to nvcc
                (e.g. nvcc -Ipath0 -Ipath1 ... ). These paths usually contain other .cu
                files.
    
           
    
             CUDA_WRAP_SRCS ( cuda_target format generated_files file0 file1 ...
                              [STATIC | SHARED | MODULE] [OPTIONS ...] )
             -- This is where all the magic happens.  CUDA_ADD_EXECUTABLE,
                CUDA_ADD_LIBRARY, CUDA_COMPILE, and CUDA_COMPILE_PTX all call this
                function under the hood.
    
           
    
                Given the list of files (file0 file1 ... fileN) this macro generates
                custom commands that generate either PTX or linkable objects (use "PTX" or
                "OBJ" for the format argument to switch).  Files that don't end with .cu
                or have the HEADER_FILE_ONLY property are ignored.
    
           
    
                The arguments passed in after OPTIONS are extra command line options to
                give to nvcc.  You can also specify per configuration options by
                specifying the name of the configuration followed by the options.  General
                options must precede configuration specific options.  Not all
                configurations need to be specified, only the ones provided will be used.
    
           
    
                   OPTIONS -DFLAG=2 "-DFLAG_OTHER=space in flag"
                   DEBUG -g
                   RELEASE --use_fast_math
                   RELWITHDEBINFO --use_fast_math;-g
                   MINSIZEREL --use_fast_math
    
           
    
                For certain configurations (namely VS generating object files with
                CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE set to ON), no generated file will
                be produced for the given cuda file.  This is because when you add the
                cuda file to Visual Studio it knows that this file produces an object file
                and will link in the resulting object file automatically.
    
           
    
                This script will also generate a separate cmake script that is used at
                build time to invoke nvcc.  This is for serveral reasons.
    
           
    
                  1. nvcc can return negative numbers as return values which confuses
                  Visual Studio into thinking that the command succeeded.  The script now
                  checks the error codes and produces errors when there was a problem.
    
           
    
                  2. nvcc has been known to not delete incomplete results when it
                  encounters problems.  This confuses build systems into thinking the
                  target was generated when in fact an unusable file exists.  The script
                  now deletes the output files if there was an error.
    
           
    
                  3. By putting all the options that affect the build into a file and then
                  make the build rule dependent on the file, the output files will be
                  regenerated when the options change.
    
           
    
                This script also looks at optional arguments STATIC, SHARED, or MODULE to
                determine when to target the object compilation for a shared library.
                BUILD_SHARED_LIBS is ignored in CUDA_WRAP_SRCS, but it is respected in
                CUDA_ADD_LIBRARY.  On some systems special flags are added for building
                objects intended for shared libraries.  A preprocessor macro,
                <target_name>_EXPORTS is defined when a shared library compilation is
                detected.
    
           
    
                Flags passed into add_definitions with -D or /D are passed along to nvcc.
    
           
    
           The script defines the following variables:
    
             CUDA_VERSION_MAJOR    -- The major version of cuda as reported by nvcc.
             CUDA_VERSION_MINOR    -- The minor version.
             CUDA_VERSION
             CUDA_VERSION_STRING   -- CUDA_VERSION_MAJOR.CUDA_VERSION_MINOR
    
           
    
             CUDA_TOOLKIT_ROOT_DIR -- Path to the CUDA Toolkit (defined if not set).
             CUDA_SDK_ROOT_DIR     -- Path to the CUDA SDK.  Use this to find files in the
                                      SDK.  This script will not directly support finding
                                      specific libraries or headers, as that isn't
                                      supported by NVIDIA.  If you want to change
                                      libraries when the path changes see the
                                      FindCUDA.cmake script for an example of how to clear
                                      these variables.  There are also examples of how to
                                      use the CUDA_SDK_ROOT_DIR to locate headers or
                                      libraries, if you so choose (at your own risk).
             CUDA_INCLUDE_DIRS     -- Include directory for cuda headers.  Added automatically
                                      for CUDA_ADD_EXECUTABLE and CUDA_ADD_LIBRARY.
             CUDA_LIBRARIES        -- Cuda RT library.
             CUDA_CUFFT_LIBRARIES  -- Device or emulation library for the Cuda FFT
                                      implementation (alternative to:
                                      CUDA_ADD_CUFFT_TO_TARGET macro)
             CUDA_CUBLAS_LIBRARIES -- Device or emulation library for the Cuda BLAS
                                      implementation (alterative to:
                                      CUDA_ADD_CUBLAS_TO_TARGET macro).
    
           
    
           
    
             James Bigler, NVIDIA Corp (nvidia.com - jbigler)
             Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html
    
           
    
             Copyright (c) 2008 - 2009 NVIDIA Corporation.  All rights reserved.
    
           
    
             Copyright (c) 2007-2009
             Scientific Computing and Imaging Institute, University of Utah
    
           
    
             This code is licensed under the MIT License.  See the FindCUDA.cmake script
             for the text of the license.
    
    
      FindCURL
           Find curl
    
           Find the native CURL headers and libraries.
    
             CURL_INCLUDE_DIRS - where to find curl/curl.h, etc.
             CURL_LIBRARIES    - List of libraries when using curl.
             CURL_FOUND        - True if curl found.
    
    
      FindCVS
            
    
           The module defines the following variables:
    
              CVS_EXECUTABLE - path to cvs command line client
              CVS_FOUND - true if the command line client was found
    
           Example usage:
    
              find_package(CVS)
              if(CVS_FOUND)
                message("CVS found: ${CVS_EXECUTABLE}")
              endif(CVS_FOUND)
    
    
      FindCoin3D
           Find Coin3D (Open Inventor)
    
           Coin3D is an implementation of the Open Inventor API.  It provides
           data structures and algorithms for 3D visualization
           http://www.coin3d.org/
    
           This module defines the following variables
    
             COIN3D_FOUND         - system has Coin3D - Open Inventor
             COIN3D_INCLUDE_DIRS  - where the Inventor include directory can be found
             COIN3D_LIBRARIES     - Link to this to use Coin3D
    
           
    
    
      FindCups
           Try to find the Cups printing system
    
           Once done this will define
    
             CUPS_FOUND - system has Cups
             CUPS_INCLUDE_DIR - the Cups include directory
             CUPS_LIBRARIES - Libraries needed to use Cups
             Set CUPS_REQUIRE_IPP_DELETE_ATTRIBUTE to TRUE if you need a version which 
             features this function (i.e. at least 1.1.19)
    
    
      FindCurses
           Find the curses include file and library
    
           
    
             CURSES_FOUND - system has Curses
             CURSES_INCLUDE_DIR - the Curses include directory
             CURSES_LIBRARIES - The libraries needed to use Curses
             CURSES_HAVE_CURSES_H - true if curses.h is available
             CURSES_HAVE_NCURSES_H - true if ncurses.h is available
             CURSES_HAVE_NCURSES_NCURSES_H - true if ncurses/ncurses.h is available
             CURSES_HAVE_NCURSES_CURSES_H - true if ncurses/curses.h is available
             CURSES_LIBRARY - set for backwards compatibility with 2.4 CMake
    
           
    
           Set CURSES_NEED_NCURSES to TRUE before the FIND_PACKAGE() command if
           NCurses functionality is required.
    
      FindCxxTest
           Find CxxTest
    
           Find the CxxTest suite and declare a helper macro for creating unit
           tests and integrating them with CTest.  For more details on CxxTest
           see http://cxxtest.tigris.org
    
           INPUT Variables
    
              CXXTEST_USE_PYTHON
                  If true, the CXXTEST_ADD_TEST macro will use
                  the Python test generator instead of Perl.
    
           
    
           OUTPUT Variables
    
              CXXTEST_FOUND
                  True if the CxxTest framework was found
              CXXTEST_INCLUDE_DIR
                  Where to find the CxxTest include directory
              CXXTEST_PERL_TESTGEN_EXECUTABLE
                  The perl-based test generator.
              CXXTEST_PYTHON_TESTGEN_EXECUTABLE
                  The python-based test generator.
    
           
    
           MACROS for optional use by CMake users:
    
               CXXTEST_ADD_TEST(<test_name> <gen_source_file> <input_files_to_testgen...>)
                  Creates a CxxTest runner and adds it to the CTest testing suite
                  Parameters:
                      test_name               The name of the test
                      gen_source_file         The generated source filename to be generated by CxxTest
                      input_files_to_testgen  The list of header files containing the
                                              CxxTest::TestSuite's to be included in this runner
                      
                  #==============
                  Example Usage:
    
           
    
                      find_package(CxxTest)
                      if(CXXTEST_FOUND)
                          include_directories(${CXXTEST_INCLUDE_DIR})
                          enable_testing()
    
           
    
                          CXXTEST_ADD_TEST(unittest_foo foo_test.cc
                                            ${CMAKE_CURRENT_SOURCE_DIR}/foo_test.h)
                          target_link_libraries(unittest_foo foo) # as needed
                      endif()
    
           
    
                         This will (if CxxTest is found):
                         1. Invoke the testgen executable to autogenerate foo_test.cc in the
                            binary tree from "foo_test.h" in the current source directory.
                         2. Create an executable and test called unittest_foo.
                          
                 #=============
                 Example foo_test.h:
    
           
    
                     #include <cxxtest/TestSuite.h>
                     
                     class MyTestSuite : public CxxTest::TestSuite 
                     {
                     public:
                        void testAddition( void )
                        {
                           TS_ASSERT( 1 + 1 > 1 );
                           TS_ASSERT_EQUALS( 1 + 1, 2 );
                        }
                     };
    
           
    
    
      FindCygwin
           this module looks for Cygwin
    
           
    
    
      FindDCMTK
           find DCMTK libraries
    
           
    
    
      FindDart
           Find DART
    
           This module looks for the dart testing software and sets DART_ROOT to
           point to where it found it.
    
    
      FindDevIL
            
    
           This module locates the developer's image library.
           http://openil.sourceforge.net/
    
           This module sets: IL_LIBRARIES the name of the IL library.  These
           include the full path to the core DevIL library.  This one has to be
           linked into the application.  ILU_LIBRARIES the name of the ILU
           library.  Again, the full path.  This library is for filters and
           effects, not actual loading.  It doesn't have to be linked if the
           functionality it provides is not used.  ILUT_LIBRARIES the name of the
           ILUT library.  Full path.  This part of the library interfaces with
           OpenGL.  It is not strictly needed in applications.  IL_INCLUDE_DIR
           where to find the il.h, ilu.h and ilut.h files.  IL_FOUND this is set
           to TRUE if all the above variables were set.  This will be set to
           false if ILU or ILUT are not found, even if they are not needed.  In
           most systems, if one library is found all the others are as well.
           That's the way the DevIL developers release it.
    
      FindDoxygen
           This module looks for Doxygen and the path to Graphviz's dot
    
           Doxygen is a documentation generation tool.  Please see
           http://www.doxygen.org
    
           This module accepts the following optional variables:
    
              DOXYGEN_SKIP_DOT       = If true this module will skip trying to find Dot
                                       (an optional component often used by Doxygen)
    
           
    
           This modules defines the following variables:
    
              DOXYGEN_EXECUTABLE     = The path to the doxygen command.
              DOXYGEN_FOUND          = Was Doxygen found or not?
    
           
    
              DOXYGEN_DOT_EXECUTABLE = The path to the dot program used by doxygen.
              DOXYGEN_DOT_FOUND      = Was Dot found or not?
              DOXYGEN_DOT_PATH       = The path to dot not including the executable
    
           
    
           
    
    
      FindEXPAT
           Find expat
    
           Find the native EXPAT headers and libraries.
    
             EXPAT_INCLUDE_DIRS - where to find expat.h, etc.
             EXPAT_LIBRARIES    - List of libraries when using expat.
             EXPAT_FOUND        - True if expat found.
    
    
      FindFLEX
           Find flex executable and provides a macro to generate custom build
           rules
    
           
    
           The module defines the following variables:
    
             FLEX_FOUND - true is flex executable is found
             FLEX_EXECUTABLE - the path to the flex executable
             FLEX_VERSION - the version of flex
             FLEX_LIBRARIES - The flex libraries
    
           
    
           If flex is found on the system, the module provides the macro:
    
             FLEX_TARGET(Name FlexInput FlexOutput [COMPILE_FLAGS <string>])
    
           which creates a custom command to generate the <FlexOutput> file from
           the <FlexInput> file.  If COMPILE_FLAGS option is specified, the next
           parameter is added to the flex command line.  Name is an alias used to
           get details of this custom command.  Indeed the macro defines the
           following variables:
    
             FLEX_${Name}_DEFINED - true is the macro ran successfully
             FLEX_${Name}_OUTPUTS - the source file generated by the custom rule, an
             alias for FlexOutput
             FLEX_${Name}_INPUT - the flex source file, an alias for ${FlexInput}
    
           
    
           Flex scanners often use tokens defined by Bison: the code generated
           by Flex depends of the header generated by Bison.  This module also
           defines a macro:
    
             ADD_FLEX_BISON_DEPENDENCY(FlexTarget BisonTarget)
    
           which adds the required dependency between a scanner and a parser
           where <FlexTarget> and <BisonTarget> are the first parameters of
           respectively FLEX_TARGET and BISON_TARGET macros.
    
             ====================================================================
             Example:
    
           
    
              find_package(BISON)
              find_package(FLEX)
    
           
    
              BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp
              FLEX_TARGET(MyScanner lexer.l  ${CMAKE_CURRENT_BIANRY_DIR}/lexer.cpp)
              ADD_FLEX_BISON_DEPENDENCY(MyScanner MyParser)
    
           
    
              include_directories(${CMAKE_CURRENT_BINARY_DIR})
              add_executable(Foo
                 Foo.cc
                 ${BISON_MyParser_OUTPUTS}
                 ${FLEX_MyScanner_OUTPUTS}
              )
             ====================================================================
    
    
      FindFLTK
           Find the native FLTK includes and library
    
           
    
           By default FindFLTK.cmake will search for all of the FLTK components
           and add them to the FLTK_LIBRARIES variable.
    
              You can limit the components which get placed in FLTK_LIBRARIES by
              defining one or more of the following three options:
    
           
    
                FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
                                  the FLTK GL library
                FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
                FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images
    
           
    
                FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
                                 at build time
    
           
    
           The following variables will be defined:
    
                FLTK_FOUND, True if all components not skipped were found
                FLTK_INCLUDE_DIR, where to find include files
                FLTK_LIBRARIES, list of fltk libraries you should link against
                FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
                FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command
    
           
    
           The following cache variables are assigned but should not be used.
           See the FLTK_LIBRARIES variable instead.
    
                FLTK_BASE_LIBRARY   = the full path to fltk.lib
                FLTK_GL_LIBRARY     = the full path to fltk_gl.lib
                FLTK_FORMS_LIBRARY  = the full path to fltk_forms.lib
                FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib
    
    
      FindFLTK2
           Find the native FLTK2 includes and library
    
           The following settings are defined
    
             FLTK2_FLUID_EXECUTABLE, where to find the Fluid tool
             FLTK2_WRAP_UI, This enables the FLTK2_WRAP_UI command
             FLTK2_INCLUDE_DIR, where to find include files
             FLTK2_LIBRARIES, list of fltk2 libraries
             FLTK2_FOUND, Don't use FLTK2 if false.
    
           The following settings should not be used in general.
    
             FLTK2_BASE_LIBRARY   = the full path to fltk2.lib
             FLTK2_GL_LIBRARY     = the full path to fltk2_gl.lib
             FLTK2_IMAGES_LIBRARY = the full path to fltk2_images.lib
    
    
      FindFreetype
           Locate FreeType library
    
           This module defines
    
             FREETYPE_LIBRARIES, the library to link against
             FREETYPE_FOUND, if false, do not try to link to FREETYPE
             FREETYPE_INCLUDE_DIRS, where to find headers.
             This is the concatenation of the paths:
             FREETYPE_INCLUDE_DIR_ft2build
             FREETYPE_INCLUDE_DIR_freetype2
    
           
    
           $FREETYPE_DIR is an environment variable that would correspond to the
           ./configure --prefix=$FREETYPE_DIR used in building FREETYPE.
    
      FindGCCXML
           Find the GCC-XML front-end executable.
    
      FindGDAL
            
    
           Locate gdal
    
           This module accepts the following environment variables:
    
               GDAL_DIR or GDAL_ROOT - Specify the location of GDAL
    
           
    
           This module defines the following CMake variables:
    
               GDAL_FOUND - True if libgdal is found
               GDAL_LIBRARY - A variable pointing to the GDAL library
               GDAL_INCLUDE_DIR - Where to find the headers
    
    
      FindGIF
            
    
           This module defines GIF_LIBRARIES - libraries to link to in order to
           use GIF GIF_FOUND, if false, do not try to link GIF_INCLUDE_DIR, where
           to find the headers
    
           $GIF_DIR is an environment variable that would correspond to the
           ./configure --prefix=$GIF_DIR
    
      FindGLUT
           try to find glut library and include files
    
             GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
             GLUT_LIBRARIES, the libraries to link against
             GLUT_FOUND, If false, do not try to use GLUT.
    
           Also defined, but not for general use are:
    
             GLUT_glut_LIBRARY = the full path to the glut library.
             GLUT_Xmu_LIBRARY  = the full path to the Xmu library.
             GLUT_Xi_LIBRARY   = the full path to the Xi Library.
    
    
      FindGTK
           try to find GTK (and glib) and GTKGLArea
    
             GTK_INCLUDE_DIR   - Directories to include to use GTK
             GTK_LIBRARIES     - Files to link against to use GTK
             GTK_FOUND         - GTK was found
             GTK_GL_FOUND      - GTK's GL features were found
    
    
      FindGTK2
           FindGTK2.cmake
    
           This module can find the GTK2 widget libraries and several of its
           other optional components like gtkmm, glade, and glademm.
    
           NOTE: If you intend to use version checking, CMake 2.6.2 or later is
    
                  required.
    
           
    
           Specify one or more of the following components as you call this find
           module.  See example below.
    
              gtk
              gtkmm
              glade
              glademm
    
           
    
           The following variables will be defined for your use
    
              GTK2_FOUND - Were all of your specified components found?
              GTK2_INCLUDE_DIRS - All include directories
              GTK2_LIBRARIES - All libraries
    
           
    
              GTK2_VERSION - The version of GTK2 found (x.y.z)
              GTK2_MAJOR_VERSION - The major version of GTK2
              GTK2_MINOR_VERSION - The minor version of GTK2
              GTK2_PATCH_VERSION - The patch version of GTK2
    
           
    
           Optional variables you can define prior to calling this module:
    
              GTK2_DEBUG - Enables verbose debugging of the module
              GTK2_SKIP_MARK_AS_ADVANCED - Disable marking cache variables as advanced
    
           
    
           ================= Example Usage:
    
              Call find_package() once, here are some examples to pick from:
    
           
    
              Require GTK 2.6 or later
                  find_package(GTK2 2.6 REQUIRED gtk)
    
           
    
              Require GTK 2.10 or later and Glade
                  find_package(GTK2 2.10 REQUIRED gtk glade)
    
           
    
              Search for GTK/GTKMM 2.8 or later
                  find_package(GTK2 2.8 COMPONENTS gtk gtkmm)
    
           
    
              if(GTK2_FOUND)
                 include_directories(${GTK2_INCLUDE_DIRS})
                 add_executable(mygui mygui.cc)
                 target_link_libraries(mygui ${GTK2_LIBRARIES})
              endif()
    
           
    
    
      FindGTest
           --------------------
    
           Locate the Google C++ Testing Framework.
    
           Defines the following variables:
    
              GTEST_FOUND - Found the Google Testing framework
              GTEST_INCLUDE_DIRS - Include directories
    
           
    
           Also defines the library variables below as normal variables.  These
           contain debug/optimized keywords when a debugging library is found.
    
              GTEST_BOTH_LIBRARIES - Both libgtest & libgtest-main
              GTEST_LIBRARIES - libgtest
              GTEST_MAIN_LIBRARIES - libgtest-main
    
           
    
           Accepts the following variables as input:
    
              GTEST_ROOT - (as CMake or env. variable)
                           The root directory of the gtest install prefix
    
           
    
              GTEST_MSVC_SEARCH - If on MSVC, enables searching the build tree of
                                  GTest if set to MD or MT (defaults: MD)
    
           
    
           Example Usage:
    
               enable_testing(true)
               find_package(GTest REQUIRED)
               include_directories(${GTEST_INCLUDE_DIRS})
    
           
    
               add_executable(foo foo.cc)
               target_link_libraries(foo ${GTEST_BOTH_LIBRARIES})
    
           
    
               add_test(AllTestsInFoo foo)
    
           
    
           
    
           If you would like each Google test to show up in CTest as a test you
           may use the following macro.  NOTE: It WILL slow down your tests, so
           be warned.
    
           GTEST_ADD_TESTS(executable extra_args ARGN)
    
               executable = The path to the test executable
               extra_args = Pass a list of extra arguments to be passed to
                            executable enclosed in quotes (or "" for none)
               ARGN =       A list of source files to search for tests & test
                            fixtures.
    
           
    
             Example:
                set(FooTestArgs --foo 1 --bar 2)
                add_executable(FooTest FooUnitTest.cc)
                GTEST_ADD_TESTS(FooTest "${FooTestArgs}" FooUnitTest.cc)
    
    
      FindGettext
           Find GNU gettext tools
    
           This module looks for the GNU gettext tools.  This module defines the
           following values:
    
             GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge tool.
             GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
             GETTEXT_FOUND: True if gettext has been found.
    
           
    
           Additionally it provides the following macros:
           GETTEXT_CREATE_TRANSLATIONS ( outputFile [ALL] file1 ...  fileN )
    
               This will create a target "translations" which will convert the 
               given input po files into the binary output mo file. If the 
               ALL option is used, the translations will also be created when
               building the default target.
    
    
      FindGnuTLS
           Try to find the GNU Transport Layer Security library (gnutls)
    
           
    
           Once done this will define
    
             GNUTLS_FOUND - System has gnutls
             GNUTLS_INCLUDE_DIR - The gnutls include directory
             GNUTLS_LIBRARIES - The libraries needed to use gnutls
             GNUTLS_DEFINITIONS - Compiler switches required for using gnutls
    
    
      FindGnuplot
           this module looks for gnuplot
    
           
    
           Once done this will define
    
             GNUPLOT_FOUND - system has Gnuplot
             GNUPLOT_EXECUTABLE - the Gnuplot executable
    
    
      FindHDF5
           Find HDF5, a library for reading and writing self describing array
           data.
    
           
    
           This module invokes the HDF5 wrapper compiler that should be installed
           alongside HDF5.  Depending upon the HDF5 Configuration, the wrapper
           compiler is called either h5cc or h5pcc.  If this succeeds, the module
           will then call the compiler with the -show argument to see what flags
           are used when compiling an HDF5 client application.
    
           The module will optionally accept the COMPONENTS argument.  If no
           COMPONENTS are specified, then the find module will default to finding
           only the HDF5 C library.  If one or more COMPONENTS are specified, the
           module will attempt to find the language bindings for the specified
           components.  Currently, the only valid components are C and CXX.  The
           module does not yet support finding the Fortran bindings.  If the
           COMPONENTS argument is not given, the module will attempt to find only
           the C bindings.
    
           On UNIX systems, this module will read the variable
           HDF5_USE_STATIC_LIBRARIES to determine whether or not to prefer a
           static link to a dynamic link for HDF5 and all of it's dependencies.
           To use this feature, make sure that the HDF5_USE_STATIC_LIBRARIES
           variable is set before the call to find_package.
    
           To provide the module with a hint about where to find your HDF5
           installation, you can set the environment variable HDF5_ROOT.  The
           Find module will then look in this path when searching for HDF5
           executables, paths, and libraries.
    
           In addition to finding the includes and libraries required to compile
           an HDF5 client application, this module also makes an effort to find
           tools that come with the HDF5 distribution that may be useful for
           regression testing.
    
           This module will define the following variables:
    
             HDF5_INCLUDE_DIR - Location of the hdf5 includes
             HDF5_DEFINITIONS - Required compiler definitions for HDF5
             HDF5_C_LIBRARIES - Required libraries for the HDF5 C bindings.
             HDF5_CXX_LIBRARIES - Required libraries for the HDF5 C++ bindings
             HDF5_LIBRARIES - Required libraries for all requested bindings
             HDF5_FOUND - true if HDF5 was found on the system
             HDF5_LIBRARY_DIRS - the full set of library directories
             HDF5_IS_PARALLEL - Whether or not HDF5 was found with parallel IO support
             HDF5_C_COMPILER_EXECUTABLE - the path to the HDF5 C wrapper compiler
             HDF5_CXX_COMPILER_EXECUTABLE - the path to the HDF5 C++ wrapper compiler
             HDF5_DIFF_EXECUTABLE - the path to the HDF5 dataset comparison tool
    
    
      FindHSPELL
           Try to find HSPELL
    
           Once done this will define
    
             HSPELL_FOUND - system has HSPELL
             HSPELL_INCLUDE_DIR - the HSPELL include directory
             HSPELL_LIBRARIES - The libraries needed to use HSPELL
             HSPELL_DEFINITIONS - Compiler switches required for using HSPELL
    
    
      FindHTMLHelp
           This module looks for Microsoft HTML Help Compiler
    
           It defines:
    
              HTML_HELP_COMPILER     : full path to the Compiler (hhc.exe)
              HTML_HELP_INCLUDE_PATH : include path to the API (htmlhelp.h)
              HTML_HELP_LIBRARY      : full path to the library (htmlhelp.lib)
    
           
    
    
      FindITK
           Find an ITK installation or build tree.
    
      FindImageMagick
           Find the ImageMagick binary suite.
    
           This module will search for a set of ImageMagick tools specified as
           components in the FIND_PACKAGE call.  Typical components include, but
           are not limited to (future versions of ImageMagick might have
           additional components not listed here):
    
             animate
             compare
             composite
             conjure
             convert
             display
             identify
             import
             mogrify
             montage
             stream
    
           
    
           If no component is specified in the FIND_PACKAGE call, then it only
           searches for the ImageMagick executable directory.  This code defines
           the following variables:
    
             ImageMagick_FOUND                  - TRUE if all components are found.
             ImageMagick_EXECUTABLE_DIR         - Full path to executables directory.
             ImageMagick_<component>_FOUND      - TRUE if <component> is found.
             ImageMagick_<component>_EXECUTABLE - Full path to <component> executable.
    
           
    
           There are also components for the following ImageMagick APIs:
    
             Magick++
             MagickWand
             MagickCore
    
           
    
           For these components the following variables are set:
    
             ImageMagick_FOUND                    - TRUE if all components are found.
             ImageMagick_INCLUDE_DIRS             - Full paths to all include dirs.
             ImageMagick_LIBRARIES                - Full paths to all libraries.
             ImageMagick_<component>_FOUND        - TRUE if <component> is found.
             ImageMagick_<component>_INCLUDE_DIRS - Full path to <component> include dirs.
             ImageMagick_<component>_LIBRARIES    - Full path to <component> libraries.
    
           
    
           Example Usages:
    
             FIND_PACKAGE(ImageMagick)
             FIND_PACKAGE(ImageMagick COMPONENTS convert)
             FIND_PACKAGE(ImageMagick COMPONENTS convert mogrify display)
             FIND_PACKAGE(ImageMagick COMPONENTS Magick++)
             FIND_PACKAGE(ImageMagick COMPONENTS Magick++ convert)
    
           
    
           Note that the standard FIND_PACKAGE features are supported (i.e.,
           QUIET, REQUIRED, etc.).
    
      FindJNI
           Find JNI java libraries.
    
           This module finds if Java is installed and determines where the
           include files and libraries are.  It also determines what the name of
           the library is.  This code sets the following variables:
    
              
             JNI_INCLUDE_DIRS      = the include dirs to use
             JNI_LIBRARIES         = the libraries to use
             JAVA_AWT_LIBRARY      = the path to the jawt library
             JAVA_JVM_LIBRARY      = the path to the jvm library
             JAVA_INCLUDE_PATH     = the include path to jni.h
             JAVA_INCLUDE_PATH2    = the include path to jni_md.h
             JAVA_AWT_INCLUDE_PATH = the include path to jawt.h
    
           
    
    
      FindJPEG
           Find JPEG
    
           Find the native JPEG includes and library This module defines
    
             JPEG_INCLUDE_DIR, where to find jpeglib.h, etc.
             JPEG_LIBRARIES, the libraries needed to use JPEG.
             JPEG_FOUND, If false, do not try to use JPEG.
    
           also defined, but not for general use are
    
             JPEG_LIBRARY, where to find the JPEG library.
    
    
      FindJasper
           Try to find the Jasper JPEG2000 library
    
           Once done this will define
    
             JASPER_FOUND - system has Jasper
             JASPER_INCLUDE_DIR - the Jasper include directory
             JASPER_LIBRARIES - The libraries needed to use Jasper
    
    
      FindJava
           Find Java
    
           This module finds if Java is installed and determines where the
           include files and libraries are.  This code sets the following
           variables:
    
             JAVA_RUNTIME    = the full path to the Java runtime
             JAVA_COMPILE    = the full path to the Java compiler
             JAVA_ARCHIVE    = the full path to the Java archiver
    
           
    
    
      FindKDE3
           Find the KDE3 include and library dirs, KDE preprocessors and define a
           some macros
    
           
    
           This module defines the following variables:
    
             KDE3_DEFINITIONS         - compiler definitions required for compiling KDE software
             KDE3_INCLUDE_DIR         - the KDE include directory
             KDE3_INCLUDE_DIRS        - the KDE and the Qt include directory, for use with INCLUDE_DIRECTORIES()
             KDE3_LIB_DIR             - the directory where the KDE libraries are installed, for use with LINK_DIRECTORIES()
             QT_AND_KDECORE_LIBS      - this contains both the Qt and the kdecore library
             KDE3_DCOPIDL_EXECUTABLE  - the dcopidl executable
             KDE3_DCOPIDL2CPP_EXECUTABLE - the dcopidl2cpp executable
             KDE3_KCFGC_EXECUTABLE    - the kconfig_compiler executable
             KDE3_FOUND               - set to TRUE if all of the above has been found
    
           
    
           The following user adjustable options are provided:
    
             KDE3_BUILD_TESTS - enable this to build KDE testcases
    
           
    
           
    
           It also adds the following macros (from KDE3Macros.cmake) SRCS_VAR is
           always the variable which contains the list of source files for your
           application or library.
    
           KDE3_AUTOMOC(file1 ...  fileN)
    
               Call this if you want to have automatic moc file handling.
               This means if you include "foo.moc" in the source file foo.cpp
               a moc file for the header foo.h will be created automatically.
               You can set the property SKIP_AUTOMAKE using SET_SOURCE_FILES_PROPERTIES()
               to exclude some files in the list from being processed.
    
           
    
           KDE3_ADD_MOC_FILES(SRCS_VAR file1 ...  fileN )
    
               If you don't use the KDE3_AUTOMOC() macro, for the files
               listed here moc files will be created (named "foo.moc.cpp")
    
           
    
           KDE3_ADD_DCOP_SKELS(SRCS_VAR header1.h ...  headerN.h )
    
               Use this to generate DCOP skeletions from the listed headers.
    
           
    
           KDE3_ADD_DCOP_STUBS(SRCS_VAR header1.h ...  headerN.h )
    
                Use this to generate DCOP stubs from the listed headers.
    
           
    
           KDE3_ADD_UI_FILES(SRCS_VAR file1.ui ...  fileN.ui )
    
               Use this to add the Qt designer ui files to your application/library.
    
           
    
           KDE3_ADD_KCFG_FILES(SRCS_VAR file1.kcfgc ...  fileN.kcfgc )
    
               Use this to add KDE kconfig compiler files to your application/library.
    
           
    
           KDE3_INSTALL_LIBTOOL_FILE(target)
    
               This will create and install a simple libtool file for the given target.
    
           
    
           KDE3_ADD_EXECUTABLE(name file1 ...  fileN )
    
               Currently identical to ADD_EXECUTABLE(), may provide some advanced features in the future.
    
           
    
           KDE3_ADD_KPART(name [WITH_PREFIX] file1 ...  fileN )
    
               Create a KDE plugin (KPart, kioslave, etc.) from the given source files.
               If WITH_PREFIX is given, the resulting plugin will have the prefix "lib", otherwise it won't.
               It creates and installs an appropriate libtool la-file.
    
           
    
           KDE3_ADD_KDEINIT_EXECUTABLE(name file1 ...  fileN )
    
               Create a KDE application in the form of a module loadable via kdeinit.
               A library named kdeinit_<name> will be created and a small executable which links to it.
    
           
    
           The option KDE3_ENABLE_FINAL to enable all-in-one compilation is no
           longer supported.
    
           
    
           Author: Alexander Neundorf <neundorf@kde.org>
    
      FindKDE4
            
    
           Find KDE4 and provide all necessary variables and macros to compile
           software for it.  It looks for KDE 4 in the following directories in
           the given order:
    
             CMAKE_INSTALL_PREFIX
             KDEDIRS
             /opt/kde4
    
           
    
           Please look in FindKDE4Internal.cmake and KDE4Macros.cmake for more
           information.  They are installed with the KDE 4 libraries in
           $KDEDIRS/share/apps/cmake/modules/.
    
           Author: Alexander Neundorf <neundorf@kde.org>
    
      FindLAPACK
           Find LAPACK library
    
           This module finds an installed fortran library that implements the
           LAPACK linear-algebra interface (see http://www.netlib.org/lapack/).
    
           The approach follows that taken for the autoconf macro file,
           acx_lapack.m4 (distributed at
           http://ac-archive.sourceforge.net/ac-archive/acx_lapack.html).
    
           This module sets the following variables:
    
             LAPACK_FOUND - set to true if a library implementing the LAPACK interface
               is found
             LAPACK_LINKER_FLAGS - uncached list of required linker flags (excluding -l
               and -L).
             LAPACK_LIBRARIES - uncached list of libraries (using full path name) to
               link against to use LAPACK
             LAPACK95_LIBRARIES - uncached list of libraries (using full path name) to
               link against to use LAPACK95
             LAPACK95_FOUND - set to true if a library implementing the LAPACK f95
               interface is found
             BLA_STATIC  if set on this determines what kind of linkage we do (static)
             BLA_VENDOR  if set checks only the specified vendor, if not set checks
                all the possibilities
             BLA_F95     if set on tries to find the f95 interfaces for BLAS/LAPACK
    
           ## List of vendors (BLA_VENDOR) valid in this module # Intel(mkl),
           ACML,Apple, NAS, Generic
    
      FindLATEX
           Find Latex
    
           This module finds if Latex is installed and determines where the
           executables are.  This code sets the following variables:
    
             
             LATEX_COMPILER:       path to the LaTeX compiler
             PDFLATEX_COMPILER:    path to the PdfLaTeX compiler
             BIBTEX_COMPILER:      path to the BibTeX compiler
             MAKEINDEX_COMPILER:   path to the MakeIndex compiler
             DVIPS_CONVERTER:      path to the DVIPS converter
             PS2PDF_CONVERTER:     path to the PS2PDF converter
             LATEX2HTML_CONVERTER: path to the LaTeX2Html converter 
    
           
    
    
      FindLibXml2
           Try to find LibXml2
    
           Once done this will define
    
             LIBXML2_FOUND - System has LibXml2
             LIBXML2_INCLUDE_DIR - The LibXml2 include directory
             LIBXML2_LIBRARIES - The libraries needed to use LibXml2
             LIBXML2_DEFINITIONS - Compiler switches required for using LibXml2
             LIBXML2_XMLLINT_EXECUTABLE - The XML checking tool xmllint coming with LibXml2
    
    
      FindLibXslt
           Try to find LibXslt
    
           Once done this will define
    
             LIBXSLT_FOUND - system has LibXslt
             LIBXSLT_INCLUDE_DIR - the LibXslt include directory
             LIBXSLT_LIBRARIES - Link these to LibXslt
             LIBXSLT_DEFINITIONS - Compiler switches required for using LibXslt
    
    
      FindLua50
            
    
           Locate Lua library This module defines
    
             LUA50_FOUND, if false, do not try to link to Lua 
             LUA_LIBRARIES, both lua and lualib
             LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)
    
           
    
           Note that the expected include convention is
    
             #include "lua.h"
    
           and not
    
             #include <lua/lua.h>
    
           This is because, the lua location is not standardized and may exist in
           locations other than lua/
    
      FindLua51
            
    
           Locate Lua library This module defines
    
             LUA51_FOUND, if false, do not try to link to Lua 
             LUA_LIBRARIES
             LUA_INCLUDE_DIR, where to find lua.h 
    
           
    
           Note that the expected include convention is
    
             #include "lua.h"
    
           and not
    
             #include <lua/lua.h>
    
           This is because, the lua location is not standardized and may exist in
           locations other than lua/
    
      FindMFC
           Find MFC on Windows
    
           Find the native MFC - i.e.  decide if an application can link to the
           MFC libraries.
    
             MFC_FOUND - Was MFC support found
    
           You don't need to include anything or link anything to use it.
    
      FindMPEG
           Find the native MPEG includes and library
    
           This module defines
    
             MPEG_INCLUDE_DIR, where to find MPEG.h, etc.
             MPEG_LIBRARIES, the libraries required to use MPEG.
             MPEG_FOUND, If false, do not try to use MPEG.
    
           also defined, but not for general use are
    
             MPEG_mpeg2_LIBRARY, where to find the MPEG library.
             MPEG_vo_LIBRARY, where to find the vo library.
    
    
      FindMPEG2
           Find the native MPEG2 includes and library
    
           This module defines
    
             MPEG2_INCLUDE_DIR, path to mpeg2dec/mpeg2.h, etc.
             MPEG2_LIBRARIES, the libraries required to use MPEG2.
             MPEG2_FOUND, If false, do not try to use MPEG2.
    
           also defined, but not for general use are
    
             MPEG2_mpeg2_LIBRARY, where to find the MPEG2 library.
             MPEG2_vo_LIBRARY, where to find the vo library.
    
    
      FindMPI
           Message Passing Interface (MPI) module.
    
           
    
           The Message Passing Interface (MPI) is a library used to write
           high-performance parallel applications that use message passing, and
           is typically deployed on a cluster.  MPI is a standard interface
           (defined by the MPI forum) for which many implementations are
           available.  All of these implementations have somewhat different
           compilation approaches (different include paths, libraries to link
           against, etc.), and this module tries to smooth out those differences.
    
           This module will set the following variables:
    
              MPI_FOUND                  TRUE if we have found MPI
              MPI_COMPILE_FLAGS          Compilation flags for MPI programs
              MPI_INCLUDE_PATH           Include path(s) for MPI header
              MPI_LINK_FLAGS             Linking flags for MPI programs
              MPI_LIBRARY                First MPI library to link against (cached)
              MPI_EXTRA_LIBRARY          Extra MPI libraries to link against (cached)
              MPI_LIBRARIES              All libraries to link MPI programs against
              MPIEXEC                    Executable for running MPI programs
              MPIEXEC_NUMPROC_FLAG       Flag to pass to MPIEXEC before giving it the
                                         number of processors to run on
              MPIEXEC_PREFLAGS           Flags to pass to MPIEXEC directly before the
                                         executable to run.
              MPIEXEC_POSTFLAGS          Flags to pass to MPIEXEC after all other flags.
    
           
    
           This module will attempt to auto-detect these settings, first by
           looking for a MPI compiler, which many MPI implementations provide as
           a pass-through to the native compiler to simplify the compilation of
           MPI programs.  The MPI compiler is stored in the cache variable
           MPI_COMPILER, and will attempt to look for commonly-named drivers
           mpic++, mpicxx, mpiCC, or mpicc.  If the compiler driver is found and
           recognized, it will be used to set all of the module variables.  To
           skip this auto-detection, set MPI_LIBRARY and MPI_INCLUDE_PATH in the
           CMake cache.
    
           If no compiler driver is found or the compiler driver is not
           recognized, this module will then search for common include paths and
           library names to try to detect MPI.
    
           If CMake initially finds a different MPI than was intended, and you
           want to use the MPI compiler auto-detection for a different MPI
           implementation, set MPI_COMPILER to the MPI compiler driver you want
           to use (e.g., mpicxx) and then set MPI_LIBRARY to the string
           MPI_LIBRARY-NOTFOUND.  When you re-configure, auto-detection of MPI
           will run again with the newly-specified MPI_COMPILER.
    
           When using MPIEXEC to execute MPI applications, you should typically
           use all of the MPIEXEC flags as follows:
    
              ${MPIEXEC} ${MPIEXEC_NUMPROC_FLAG} PROCS ${MPIEXEC_PREFLAGS} EXECUTABLE
                ${MPIEXEC_POSTFLAGS} ARGS
    
           where PROCS is the number of processors on which to execute the
           program, EXECUTABLE is the MPI program, and ARGS are the arguments to
           pass to the MPI program.
    
      FindMatlab
           this module looks for Matlab
    
           Defines:
    
             MATLAB_INCLUDE_DIR: include path for mex.h, engine.h
             MATLAB_LIBRARIES:   required libraries: libmex, etc
             MATLAB_MEX_LIBRARY: path to libmex.lib
             MATLAB_MX_LIBRARY:  path to libmx.lib
             MATLAB_ENG_LIBRARY: path to libeng.lib
    
    
      FindMotif
           Try to find Motif (or lesstif)
    
           Once done this will define:
    
             MOTIF_FOUND        - system has MOTIF
             MOTIF_INCLUDE_DIR  - include paths to use Motif
             MOTIF_LIBRARIES    - Link these to use Motif
    
    
      FindOpenAL
            
    
           Locate OpenAL This module defines OPENAL_LIBRARY OPENAL_FOUND, if
           false, do not try to link to OpenAL OPENAL_INCLUDE_DIR, where to find
           the headers
    
           $OPENALDIR is an environment variable that would correspond to the
           ./configure --prefix=$OPENALDIR used in building OpenAL.
    
           Created by Eric Wing.  This was influenced by the FindSDL.cmake
           module.
    
      FindOpenGL
           Try to find OpenGL
    
           Once done this will define
    
             
             OPENGL_FOUND        - system has OpenGL
             OPENGL_XMESA_FOUND  - system has XMESA
             OPENGL_GLU_FOUND    - system has GLU
             OPENGL_INCLUDE_DIR  - the GL include directory
             OPENGL_LIBRARIES    - Link these to use OpenGL and GLU
              
    
           If you want to use just GL you can use these values
    
             OPENGL_gl_LIBRARY   - Path to OpenGL Library
             OPENGL_glu_LIBRARY  - Path to GLU Library
             
    
           On OSX default to using the framework version of opengl People will
           have to change the cache values of OPENGL_glu_LIBRARY and
           OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX
    
      FindOpenMP
           Finds OpenMP support
    
           This module can be used to detect OpenMP support in a compiler.  If
           the compiler supports OpenMP, the flags required to compile with
           openmp support are set.
    
           The following variables are set:
    
              OpenMP_C_FLAGS - flags to add to the C compiler for OpenMP support
              OpenMP_CXX_FLAGS - flags to add to the CXX compiler for OpenMP support
              OPENMP_FOUND - true if openmp is detected
    
           
    
           Supported compilers can be found at
           http://openmp.org/wp/openmp-compilers/
    
      FindOpenSSL
           Try to find the OpenSSL encryption library
    
           Once done this will define
    
             OPENSSL_FOUND - system has the OpenSSL library
             OPENSSL_INCLUDE_DIR - the OpenSSL include directory
             OPENSSL_LIBRARIES - The libraries needed to use OpenSSL
    
    
      FindOpenSceneGraph
           Find OpenSceneGraph
    
           This module searches for the OpenSceneGraph core "osg" library as well
           as OpenThreads, and whatever additional COMPONENTS (nodekits) that you
           specify.
    
               See http://www.openscenegraph.org
    
           
    
           NOTE: To use this module effectively you must either require CMake >=
           2.6.3 with cmake_minimum_required(VERSION 2.6.3) or download and place
           FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, and
           Find<etc>.cmake files into your CMAKE_MODULE_PATH.
    
           ==================================
    
           This module accepts the following variables (note mixed case)
    
               OpenSceneGraph_DEBUG - Enable debugging output
    
           
    
               OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced 
                                                 automatically
    
           
    
           The following environment variables are also respected for finding the
           OSG and it's various components.  CMAKE_PREFIX_PATH can also be used
           for this (see find_library() CMake documentation).
    
               <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
               OSG_DIR
               OSGDIR
               OSG_ROOT
    
           
    
           This module defines the following output variables:
    
               OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
    
           
    
               OPENSCENEGRAPH_VERSION - The version of the OSG which was found
    
           
    
               OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
    
           
    
               OPENSCENEGRAPH_LIBRARIES - The OSG libraries
    
           
    
           ================================== Example Usage:
    
             find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
                 # libOpenThreads & libosg automatically searched
             include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
    
           
    
             add_executable(foo foo.cc)
             target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
    
           
    
    
      FindOpenThreads
            
    
           OpenThreads is a C++ based threading library.  Its largest userbase
           seems to OpenSceneGraph so you might notice I accept OSGDIR as an
           environment path.  I consider this part of the Findosg* suite used to
           find OpenSceneGraph components.  Each component is separate and you
           must opt in to each module.
    
           Locate OpenThreads This module defines OPENTHREADS_LIBRARY
           OPENTHREADS_FOUND, if false, do not try to link to OpenThreads
           OPENTHREADS_INCLUDE_DIR, where to find the headers
    
           $OPENTHREADS_DIR is an environment variable that would correspond to
           the ./configure --prefix=$OPENTHREADS_DIR used in building osg.
    
           Created by Eric Wing.
    
      FindPHP4
           Find PHP4
    
           This module finds if PHP4 is installed and determines where the
           include files and libraries are.  It also determines what the name of
           the library is.  This code sets the following variables:
    
             PHP4_INCLUDE_PATH       = path to where php.h can be found
             PHP4_EXECUTABLE         = full path to the php4 binary
    
           
    
    
      FindPNG
           Find the native PNG includes and library
    
           
    
           This module defines
    
             PNG_INCLUDE_DIR, where to find png.h, etc.
             PNG_LIBRARIES, the libraries to link against to use PNG.
             PNG_DEFINITIONS - You should add_definitons(${PNG_DEFINITIONS}) before compiling code that includes png library files.
             PNG_FOUND, If false, do not try to use PNG.
    
           also defined, but not for general use are
    
             PNG_LIBRARY, where to find the PNG library.
    
           None of the above will be defined unles zlib can be found.  PNG
           depends on Zlib
    
      FindPackageHandleStandardArgs
            
    
           FIND_PACKAGE_HANDLE_STANDARD_ARGS(NAME (DEFAULT_MSG|"Custom failure
           message") VAR1 ...  )
    
               This macro is intended to be used in FindXXX.cmake modules files.
               It handles the REQUIRED and QUIET argument to FIND_PACKAGE() and
               it also sets the <UPPERCASED_NAME>_FOUND variable.
               The package is found if all variables listed are TRUE.
               Example:
    
           
    
               FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibXml2 DEFAULT_MSG LIBXML2_LIBRARIES LIBXML2_INCLUDE_DIR)
    
           
    
               LibXml2 is considered to be found, if both LIBXML2_LIBRARIES and 
               LIBXML2_INCLUDE_DIR are valid. Then also LIBXML2_FOUND is set to TRUE.
               If it is not found and REQUIRED was used, it fails with FATAL_ERROR, 
               independent whether QUIET was used or not.
               If it is found, the location is reported using the VAR1 argument, so 
               here a message "Found LibXml2: /usr/lib/libxml2.so" will be printed out.
               If the second argument is DEFAULT_MSG, the message in the failure case will 
               be "Could NOT find LibXml2", if you don't like this message you can specify
               your own custom failure message there.
    
    
      FindPackageMessage
            
    
           FIND_PACKAGE_MESSAGE(<name> "message for user" "find result details")
    
           This macro is intended to be used in FindXXX.cmake modules files.  It
           will print a message once for each unique find result.  This is useful
           for telling the user where a package was found.  The first argument
           specifies the name (XXX) of the package.  The second argument
           specifies the message to display.  The third argument lists details
           about the find result so that if they change the message will be
           displayed again.  The macro also obeys the QUIET argument to the
           find_package command.
    
           Example:
    
             IF(X11_FOUND)
               FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
                 "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
             ELSE(X11_FOUND)
              ...
             ENDIF(X11_FOUND)
    
    
      FindPerl
           Find perl
    
           this module looks for Perl
    
             PERL_EXECUTABLE - the full path to perl
             PERL_FOUND      - If false, don't attempt to use perl.
    
    
      FindPerlLibs
           Find Perl libraries
    
           This module finds if PERL is installed and determines where the
           include files and libraries are.  It also determines what the name of
           the library is.  This code sets the following variables:
    
             PERLLIBS_FOUND    = True if perl.h & libperl were found
             PERL_INCLUDE_PATH = path to where perl.h is found
             PERL_LIBRARY      = path to libperl
             PERL_EXECUTABLE   = full path to the perl binary
    
           
    
             The following variables are also available if needed
             (introduced after CMake 2.6.4)
    
           
    
             PERL_SITESEARCH    = path to the sitesearch install dir
             PERL_SITELIB       = path to the sitelib install directory
             PERL_VENDORARCH    = path to the vendor arch install directory
             PERL_VENDORLIB     = path to the vendor lib install directory
             PERL_ARCHLIB       = path to the arch lib install directory
             PERL_PRIVLIB       = path to the priv lib install directory
             PERL_EXTRA_C_FLAGS = Compilation flags used to build perl
    
           
    
    
      FindPhysFS
            
    
           Locate PhysFS library This module defines PHYSFS_LIBRARY, the name of
           the library to link against PHYSFS_FOUND, if false, do not try to link
           to PHYSFS PHYSFS_INCLUDE_DIR, where to find physfs.h
    
           $PHYSFSDIR is an environment variable that would correspond to the
           ./configure --prefix=$PHYSFSDIR used in building PHYSFS.
    
           Created by Eric Wing.
    
      FindPike
           Find Pike
    
           This module finds if PIKE is installed and determines where the
           include files and libraries are.  It also determines what the name of
           the library is.  This code sets the following variables:
    
             PIKE_INCLUDE_PATH       = path to where program.h is found
             PIKE_EXECUTABLE         = full path to the pike binary
    
           
    
    
      FindPkgConfig
           a pkg-config module for CMake
    
           
    
           Usage:
    
              pkg_check_modules(<PREFIX> [REQUIRED] <MODULE> [<MODULE>]*)
                checks for all the given modules
    
           
    
              pkg_search_module(<PREFIX> [REQUIRED] <MODULE> [<MODULE>]*)
                checks for given modules and uses the first working one
    
           
    
           When the 'REQUIRED' argument was set, macros will fail with an error
           when module(s) could not be found
    
           It sets the following variables:
    
              PKG_CONFIG_FOUND         ... true if pkg-config works on the system
              PKG_CONFIG_EXECUTABLE    ... pathname of the pkg-config program
              <PREFIX>_FOUND           ... set to 1 if module(s) exist
    
           
    
           For the following variables two sets of values exist; first one is the
           common one and has the given PREFIX.  The second set contains flags
           which are given out when pkgconfig was called with the '--static'
           option.
    
              <XPREFIX>_LIBRARIES      ... only the libraries (w/o the '-l')
              <XPREFIX>_LIBRARY_DIRS   ... the paths of the libraries (w/o the '-L')
              <XPREFIX>_LDFLAGS        ... all required linker flags
              <XPREFIX>_LDFLAGS_OTHER  ... all other linker flags
              <XPREFIX>_INCLUDE_DIRS   ... the '-I' preprocessor flags (w/o the '-I')
              <XPREFIX>_CFLAGS         ... all required cflags
              <XPREFIX>_CFLAGS_OTHER   ... the other compiler flags
    
           
    
              <XPREFIX> = <PREFIX>        for common case
              <XPREFIX> = <PREFIX>_STATIC for static linking
    
           
    
           There are some special variables whose prefix depends on the count of
           given modules.  When there is only one module, <PREFIX> stays
           unchanged.  When there are multiple modules, the prefix will be
           changed to <PREFIX>_<MODNAME>:
    
              <XPREFIX>_VERSION    ... version of the module
              <XPREFIX>_PREFIX     ... prefix-directory of the module
              <XPREFIX>_INCLUDEDIR ... include-dir of the module
              <XPREFIX>_LIBDIR     ... lib-dir of the module
    
           
    
              <XPREFIX> = <PREFIX>  when |MODULES| == 1, else
              <XPREFIX> = <PREFIX>_<MODNAME>
    
           
    
           A <MODULE> parameter can have the following formats:
    
              {MODNAME}            ... matches any version
              {MODNAME}>={VERSION} ... at least version <VERSION> is required
              {MODNAME}={VERSION}  ... exactly version <VERSION> is required
              {MODNAME}<={VERSION} ... modules must not be newer than <VERSION>
    
           
    
           Examples
    
              pkg_check_modules (GLIB2   glib-2.0)
    
           
    
              pkg_check_modules (GLIB2   glib-2.0>=2.10)
                requires at least version 2.10 of glib2 and defines e.g.
                  GLIB2_VERSION=2.10.3
    
           
    
              pkg_check_modules (FOO     glib-2.0>=2.10 gtk+-2.0)
                requires both glib2 and gtk2, and defines e.g.
                  FOO_glib-2.0_VERSION=2.10.3
                  FOO_gtk+-2.0_VERSION=2.8.20
    
           
    
              pkg_check_modules (XRENDER REQUIRED xrender)
                defines e.g.:
                  XRENDER_LIBRARIES=Xrender;X11
                  XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp
    
           
    
              pkg_search_module (BAR     libxml-2.0 libxml2 libxml>=2)
    
    
      FindProducer
            
    
           Though Producer isn't directly part of OpenSceneGraph, its primary
           user is OSG so I consider this part of the Findosg* suite used to find
           OpenSceneGraph components.  You'll notice that I accept OSGDIR as an
           environment path.
    
           Each component is separate and you must opt in to each module.  You
           must also opt into OpenGL (and OpenThreads?) as these modules won't do
           it for you.  This is to allow you control over your own system piece
           by piece in case you need to opt out of certain components or change
           the Find behavior for a particular module (perhaps because the default
           FindOpenGL.cmake module doesn't work with your system as an example).
           If you want to use a more convenient module that includes everything,
           use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake
           modules.
    
           Locate Producer This module defines PRODUCER_LIBRARY PRODUCER_FOUND,
           if false, do not try to link to Producer PRODUCER_INCLUDE_DIR, where
           to find the headers
    
           $PRODUCER_DIR is an environment variable that would correspond to the
           ./configure --prefix=$PRODUCER_DIR used in building osg.
    
           Created by Eric Wing.
    
      FindProtobuf
            
    
           Locate and configure the Google Protocol Buffers library.  Defines the
           following variables:
    
              PROTOBUF_FOUND - Found the Google Protocol Buffers library
              PROTOBUF_INCLUDE_DIRS - Include directories for Google Protocol Buffers
              PROTOBUF_LIBRARIES - The protobuf library
    
           
    
           The following cache variables are also defined:
    
              PROTOBUF_LIBRARY - The protobuf library
              PROTOBUF_PROTOC_LIBRARY   - The protoc library
              PROTOBUF_INCLUDE_DIR - The include directory for protocol buffers
              PROTOBUF_PROTOC_EXECUTABLE - The protoc compiler
    
           
    
             ====================================================================
             Example:
    
           
    
              find_package(Protobuf REQUIRED)
              include_directories(${PROTOBUF_INCLUDE_DIRS})
    
           
    
              include_directories(${CMAKE_CURRENT_BINARY_DIR})
              PROTOBUF_GENERATE_CPP(PROTO_SRCS PROTO_HDRS foo.proto)
              add_executable(bar bar.cc ${PROTO_SRCS} ${PROTO_HDRS})
              target_link_libraries(bar ${PROTOBUF_LIBRARY})
    
           
    
           NOTE: You may need to link against pthreads, depending on the
           platform.
    
             ====================================================================
    
           
    
           PROTOBUF_GENERATE_CPP (public function)
    
              SRCS = Variable to define with autogenerated
                     source files
              HDRS = Variable to define with autogenerated
                     header files
              ARGN = proto files
    
           
    
             ====================================================================
    
    
      FindPythonInterp
           Find python interpreter
    
           This module finds if Python interpreter is installed and determines
           where the executables are.  This code sets the following variables:
    
             PYTHONINTERP_FOUND - Was the Python executable found
             PYTHON_EXECUTABLE  - path to the Python interpreter
    
           
    
    
      FindPythonLibs
           Find python libraries
    
           This module finds if Python is installed and determines where the
           include files and libraries are.  It also determines what the name of
           the library is.  This code sets the following variables:
    
             PYTHONLIBS_FOUND       - have the Python libs been found
             PYTHON_LIBRARIES       - path to the python library
             PYTHON_INCLUDE_PATH    - path to where Python.h is found (deprecated)
             PYTHON_INCLUDE_DIRS    - path to where Python.h is found
             PYTHON_DEBUG_LIBRARIES - path to the debug library
    
           
    
    
      FindQt
           Searches for all installed versions of QT.
    
           This should only be used if your project can work with multiple
           versions of QT.  If not, you should just directly use FindQt4 or
           FindQt3.  If multiple versions of QT are found on the machine, then
           The user must set the option DESIRED_QT_VERSION to the version they
           want to use.  If only one version of qt is found on the machine, then
           the DESIRED_QT_VERSION is set to that version and the matching FindQt3
           or FindQt4 module is included.  Once the user sets DESIRED_QT_VERSION,
           then the FindQt3 or FindQt4 module is included.
    
             QT_REQUIRED if this is set to TRUE then if CMake can 
                         not find QT4 or QT3 an error is raised 
                         and a message is sent to the user.
    
           
    
             DESIRED_QT_VERSION OPTION is created
             QT4_INSTALLED is set to TRUE if qt4 is found.
             QT3_INSTALLED is set to TRUE if qt3 is found.
    
    
      FindQt3
           Locate Qt include paths and libraries
    
           This module defines:
    
             QT_INCLUDE_DIR - where to find qt.h, etc.
             QT_LIBRARIES   - the libraries to link against to use Qt.
             QT_DEFINITIONS - definitions to use when
                              compiling code that uses Qt.
             QT_FOUND       - If false, don't try to use Qt.
    
           
    
           If you need the multithreaded version of Qt, set QT_MT_REQUIRED to
           TRUE
    
           Also defined, but not for general use are:
    
             QT_MOC_EXECUTABLE, where to find the moc tool.
             QT_UIC_EXECUTABLE, where to find the uic tool.
             QT_QT_LIBRARY, where to find the Qt library.
             QT_QTMAIN_LIBRARY, where to find the qtmain
              library. This is only required by Qt3 on Windows.
    
    
      FindQt4
           Find QT 4
    
           This module can be used to find Qt4.  The most important issue is that
           the Qt4 qmake is available via the system path.  This qmake is then
           used to detect basically everything else.  This module defines a
           number of key variables and macros.  The variable QT_USE_FILE is set
           which is the path to a CMake file that can be included to compile Qt 4
           applications and libraries.  It sets up the compilation environment
           for include directories, preprocessor defines and populates a
           QT_LIBRARIES variable.
    
           Typical usage could be something like:
    
              find_package(Qt4 4.4.3 COMPONENTS QtCore QtGui QtXml REQUIRED )
              include(${QT_USE_FILE})
              add_executable(myexe main.cpp)
              target_link_libraries(myexe ${QT_LIBRARIES})
    
           
    
           The minimum required version can be specified using the standard
           find_package()-syntax (see example above).  For compatibility with
           older versions of FindQt4.cmake it is also possible to set the
           variable QT_MIN_VERSION to the minimum required version of Qt4 before
           the find_package(Qt4) command.  If both are used, the version used in
           the find_package() command overrides the one from QT_MIN_VERSION.
    
           When using the components argument, QT_USE_QT* variables are
           automatically set for the QT_USE_FILE to pick up.  If one wishes to
           manually set them, the available ones to set include:
    
                               QT_DONT_USE_QTCORE
                               QT_DONT_USE_QTGUI
                               QT_USE_QT3SUPPORT
                               QT_USE_QTASSISTANT
                               QT_USE_QAXCONTAINER
                               QT_USE_QAXSERVER
                               QT_USE_QTDESIGNER
                               QT_USE_QTMOTIF
                               QT_USE_QTMAIN
                               QT_USE_QTNETWORK
                               QT_USE_QTNSPLUGIN
                               QT_USE_QTOPENGL
                               QT_USE_QTSQL
                               QT_USE_QTXML
                               QT_USE_QTSVG
                               QT_USE_QTTEST
                               QT_USE_QTUITOOLS
                               QT_USE_QTDBUS
                               QT_USE_QTSCRIPT
                               QT_USE_QTASSISTANTCLIENT
                               QT_USE_QTHELP
                               QT_USE_QTWEBKIT
                               QT_USE_QTXMLPATTERNS
                               QT_USE_PHONON
                               QT_USE_QTSCRIPTTOOLS
    
           
    
           There are also some files that need processing by some Qt tools such
           as moc and uic.  Listed below are macros that may be used to process
           those files.
    
             
             macro QT4_WRAP_CPP(outfiles inputfile ... OPTIONS ...)
                   create moc code from a list of files containing Qt class with
                   the Q_OBJECT declaration.  Per-direcotry preprocessor definitions 
                   are also added.  Options may be given to moc, such as those found
                   when executing "moc -help".  
    
           
    
             macro QT4_WRAP_UI(outfiles inputfile ... OPTIONS ...)
                   create code from a list of Qt designer ui files.
                   Options may be given to uic, such as those found
                   when executing "uic -help"
    
           
    
             macro QT4_ADD_RESOURCES(outfiles inputfile ... OPTIONS ...)
                   create code from a list of Qt resource files.
                   Options may be given to rcc, such as those found
                   when executing "rcc -help"
    
           
    
             macro QT4_GENERATE_MOC(inputfile outputfile )
                   creates a rule to run moc on infile and create outfile.
                   Use this if for some reason QT4_WRAP_CPP() isn't appropriate, e.g.
                   because you need a custom filename for the moc file or something similar.
    
           
    
             macro QT4_AUTOMOC(sourcefile1 sourcefile2 ... )
                   This macro is still experimental.
                   It can be used to have moc automatically handled.
                   So if you have the files foo.h and foo.cpp, and in foo.h a 
                   a class uses the Q_OBJECT macro, moc has to run on it. If you don't
                   want to use QT4_WRAP_CPP() (which is reliable and mature), you can insert
                   #include "foo.moc"
                   in foo.cpp and then give foo.cpp as argument to QT4_AUTOMOC(). This will the
                   scan all listed files at cmake-time for such included moc files and if it finds
                   them cause a rule to be generated to run moc at build time on the 
                   accompanying header file foo.h.
                   If a source file has the SKIP_AUTOMOC property set it will be ignored by this macro.
    
           
    
             macro QT4_ADD_DBUS_INTERFACE(outfiles interface basename)
                   create a the interface header and implementation files with the 
                   given basename from the given interface xml file and add it to 
                   the list of sources
    
           
    
             macro QT4_ADD_DBUS_INTERFACES(outfiles inputfile ... )
                   create the interface header and implementation files 
                   for all listed interface xml files
                   the name will be automatically determined from the name of the xml file
    
           
    
             macro QT4_ADD_DBUS_ADAPTOR(outfiles xmlfile parentheader parentclassname [basename] [classname])
                   create a dbus adaptor (header and implementation file) from the xml file
                   describing the interface, and add it to the list of sources. The adaptor
                   forwards the calls to a parent class, defined in parentheader and named
                   parentclassname. The name of the generated files will be
                   <basename>adaptor.{cpp,h} where basename defaults to the basename of the xml file.
                   If <classname> is provided, then it will be used as the classname of the
                   adaptor itself.
    
           
    
             macro QT4_GENERATE_DBUS_INTERFACE( header [interfacename] OPTIONS ...)
                   generate the xml interface file from the given header.
                   If the optional argument interfacename is omitted, the name of the 
                   interface file is constructed from the basename of the header with
                   the suffix .xml appended.
                   Options may be given to qdbuscpp2xml, such as those found when executing "qdbuscpp2xml --help"
    
           
    
             macro QT4_CREATE_TRANSLATION( qm_files directories ... sources ... 
                                           ts_files ... OPTIONS ...)
                   out: qm_files
                   in:  directories sources ts_files
                   options: flags to pass to lupdate, such as -extensions to specify
                   extensions for a directory scan.
                   generates commands to create .ts (vie lupdate) and .qm
                   (via lrelease) - files from directories and/or sources. The ts files are 
                   created and/or updated in the source tree (unless given with full paths).
                   The qm files are generated in the build tree.
                   Updating the translations can be done by adding the qm_files
                   to the source list of your library/executable, so they are
                   always updated, or by adding a custom target to control when
                   they get updated/generated.
    
           
    
             macro QT4_ADD_TRANSLATION( qm_files ts_files ... )
                   out: qm_files
                   in:  ts_files
                   generates commands to create .qm from .ts - files. The generated
                   filenames can be found in qm_files. The ts_files
                   must exists and are not updated in any way.
    
           
    
           
    
             Below is a detailed list of variables that FindQt4.cmake sets.
             QT_FOUND         If false, don't try to use Qt.
             QT4_FOUND        If false, don't try to use Qt 4.
    
           
    
             QT_VERSION_MAJOR The major version of Qt found.
             QT_VERSION_MINOR The minor version of Qt found.
             QT_VERSION_PATCH The patch version of Qt found.
    
           
    
             QT_EDITION               Set to the edition of Qt (i.e. DesktopLight)
             QT_EDITION_DESKTOPLIGHT  True if QT_EDITION == DesktopLight
             QT_QTCORE_FOUND          True if QtCore was found.
             QT_QTGUI_FOUND           True if QtGui was found.
             QT_QT3SUPPORT_FOUND      True if Qt3Support was found.
             QT_QTASSISTANT_FOUND     True if QtAssistant was found.
             QT_QAXCONTAINER_FOUND     True if QAxContainer was found (Windows only).
             QT_QAXSERVER_FOUND          True if QAxServer was found (Windows only).
             QT_QTDBUS_FOUND          True if QtDBus was found.
             QT_QTDESIGNER_FOUND      True if QtDesigner was found.
             QT_QTDESIGNERCOMPONENTS  True if QtDesignerComponents was found.
             QT_QTMOTIF_FOUND         True if QtMotif was found.
             QT_QTNETWORK_FOUND       True if QtNetwork was found.
             QT_QTNSPLUGIN_FOUND      True if QtNsPlugin was found.
             QT_QTOPENGL_FOUND        True if QtOpenGL was found.
             QT_QTSQL_FOUND           True if QtSql was found.
             QT_QTXML_FOUND           True if QtXml was found.
             QT_QTSVG_FOUND           True if QtSvg was found.
             QT_QTSCRIPT_FOUND        True if QtScript was found.
             QT_QTTEST_FOUND          True if QtTest was found.
             QT_QTUITOOLS_FOUND       True if QtUiTools was found.
             QT_QTASSISTANTCLIENT_FOUND  True if QtAssistantClient was found.
             QT_QTHELP_FOUND          True if QtHelp was found.
             QT_QTWEBKIT_FOUND        True if QtWebKit was found.
             QT_QTXMLPATTERNS_FOUND   True if QtXmlPatterns was found.
             QT_PHONON_FOUND          True if phonon was found.
             QT_QTSCRIPTTOOLS_FOUND   True if QtScriptTools was found.
    
           
    
             QT_MAC_USE_COCOA    For Mac OS X, its whether Cocoa or Carbon is used.
                                 In general, this should not be used, but its useful
                                 when having platform specific code.
    
           
    
             QT_DEFINITIONS   Definitions to use when compiling code that uses Qt.
                              You do not need to use this if you include QT_USE_FILE.
                              The QT_USE_FILE will also define QT_DEBUG and QT_NO_DEBUG
                              to fit your current build type.  Those are not contained
                              in QT_DEFINITIONS.
                             
             QT_INCLUDES      List of paths to all include directories of 
                              Qt4 QT_INCLUDE_DIR and QT_QTCORE_INCLUDE_DIR are
                              always in this variable even if NOTFOUND,
                              all other INCLUDE_DIRS are
                              only added if they are found.
                              You do not need to use this if you include QT_USE_FILE.
              
    
           
    
             Include directories for the Qt modules are listed here.
             You do not need to use these variables if you include QT_USE_FILE.
    
           
    
             QT_INCLUDE_DIR              Path to "include" of Qt4
             QT_QT3SUPPORT_INCLUDE_DIR   Path to "include/Qt3Support" 
             QT_QTASSISTANT_INCLUDE_DIR  Path to "include/QtAssistant" 
             QT_QTASSISTANTCLIENT_INCLUDE_DIR       Path to "include/QtAssistant"
             QT_QAXCONTAINER_INCLUDE_DIR  Path to "include/ActiveQt" (Windows only)
             QT_QAXSERVER_INCLUDE_DIR  Path to "include/ActiveQt" (Windows only)
             QT_QTCORE_INCLUDE_DIR       Path to "include/QtCore"         
             QT_QTDESIGNER_INCLUDE_DIR   Path to "include/QtDesigner" 
             QT_QTDESIGNERCOMPONENTS_INCLUDE_DIR   Path to "include/QtDesigner"
             QT_QTDBUS_INCLUDE_DIR       Path to "include/QtDBus" 
             QT_QTGUI_INCLUDE_DIR        Path to "include/QtGui" 
             QT_QTHELP_INCLUDE_DIR       Path to "include/QtHelp"
             QT_QTMOTIF_INCLUDE_DIR      Path to "include/QtMotif" 
             QT_QTNETWORK_INCLUDE_DIR    Path to "include/QtNetwork" 
             QT_QTNSPLUGIN_INCLUDE_DIR   Path to "include/QtNsPlugin" 
             QT_QTOPENGL_INCLUDE_DIR     Path to "include/QtOpenGL" 
             QT_QTSCRIPT_INCLUDE_DIR     Path to "include/QtScript"
             QT_QTSQL_INCLUDE_DIR        Path to "include/QtSql" 
             QT_QTSVG_INCLUDE_DIR        Path to "include/QtSvg"
             QT_QTTEST_INCLUDE_DIR       Path to "include/QtTest"
             QT_QTWEBKIT_INCLUDE_DIR     Path to "include/QtWebKit"
             QT_QTXML_INCLUDE_DIR        Path to "include/QtXml" 
             QT_QTXMLPATTERNS_INCLUDE_DIR  Path to "include/QtXmlPatterns"
             QT_PHONON_INCLUDE_DIR       Path to "include/phonon"
             QT_QTSCRIPTTOOLS_INCLUDE_DIR       Path to "include/QtScriptTools"
                                       
             QT_BINARY_DIR               Path to "bin" of Qt4
             QT_LIBRARY_DIR              Path to "lib" of Qt4
             QT_PLUGINS_DIR              Path to "plugins" for Qt4
             QT_TRANSLATIONS_DIR         Path to "translations" of Qt4
             QT_DOC_DIR                  Path to "doc" of Qt4
             QT_MKSPECS_DIR              Path to "mkspecs" of Qt4
                                       
    
           
    
           The Qt toolkit may contain both debug and release libraries.  In that
           case, the following library variables will contain both.  You do not
           need to use these variables if you include QT_USE_FILE, and use
           QT_LIBRARIES.
    
             QT_QT3SUPPORT_LIBRARY            The Qt3Support library
             QT_QTASSISTANT_LIBRARY           The QtAssistant library
             QT_QTASSISTANTCLIENT_LIBRARY     The QtAssistantClient library
             QT_QAXCONTAINER_LIBRARY           The QAxContainer library (Windows only)
             QT_QAXSERVER_LIBRARY                The QAxServer library (Windows only)
             QT_QTCORE_LIBRARY                The QtCore library
             QT_QTDBUS_LIBRARY                The QtDBus library
             QT_QTDESIGNER_LIBRARY            The QtDesigner library
             QT_QTDESIGNERCOMPONENTS_LIBRARY  The QtDesignerComponents library
             QT_QTGUI_LIBRARY                 The QtGui library
             QT_QTHELP_LIBRARY                The QtHelp library
             QT_QTMOTIF_LIBRARY               The QtMotif library
             QT_QTNETWORK_LIBRARY             The QtNetwork library
             QT_QTNSPLUGIN_LIBRARY            The QtNsPLugin library
             QT_QTOPENGL_LIBRARY              The QtOpenGL library
             QT_QTSCRIPT_LIBRARY              The QtScript library
             QT_QTSQL_LIBRARY                 The QtSql library
             QT_QTSVG_LIBRARY                 The QtSvg library
             QT_QTTEST_LIBRARY                The QtTest library
             QT_QTUITOOLS_LIBRARY             The QtUiTools library
             QT_QTWEBKIT_LIBRARY              The QtWebKit library
             QT_QTXML_LIBRARY                 The QtXml library
             QT_QTXMLPATTERNS_LIBRARY         The QtXmlPatterns library
             QT_QTMAIN_LIBRARY                The qtmain library for Windows
             QT_PHONON_LIBRARY                The phonon library
             QT_QTSCRIPTTOOLS_LIBRARY         The QtScriptTools library
             
    
           also defined, but NOT for general use are
    
             QT_MOC_EXECUTABLE                   Where to find the moc tool.
             QT_UIC_EXECUTABLE                   Where to find the uic tool.
             QT_UIC3_EXECUTABLE                  Where to find the uic3 tool.
             QT_RCC_EXECUTABLE                   Where to find the rcc tool
             QT_DBUSCPP2XML_EXECUTABLE           Where to find the qdbuscpp2xml tool.
             QT_DBUSXML2CPP_EXECUTABLE           Where to find the qdbusxml2cpp tool.
             QT_LUPDATE_EXECUTABLE               Where to find the lupdate tool.
             QT_LRELEASE_EXECUTABLE              Where to find the lrelease tool.
             QT_QCOLLECTIONGENERATOR_EXECUTABLE  Where to find the qcollectiongenerator tool.
             
    
           
    
           These are around for backwards compatibility they will be set
    
             QT_WRAP_CPP  Set true if QT_MOC_EXECUTABLE is found
             QT_WRAP_UI   Set true if QT_UIC_EXECUTABLE is found
             
    
           These variables do _NOT_ have any effect anymore (compared to
           FindQt.cmake)
    
             QT_MT_REQUIRED         Qt4 is now always multithreaded
             
    
           These variables are set to "" Because Qt structure changed (They make
           no sense in Qt4)
    
             QT_QT_LIBRARY        Qt-Library is now split
    
    
      FindQuickTime
            
    
           Locate QuickTime This module defines QUICKTIME_LIBRARY
           QUICKTIME_FOUND, if false, do not try to link to gdal
           QUICKTIME_INCLUDE_DIR, where to find the headers
    
           $QUICKTIME_DIR is an environment variable that would correspond to the
           ./configure --prefix=$QUICKTIME_DIR
    
           Created by Eric Wing.
    
      FindRTI
           Try to find M&S HLA RTI libraries
    
           This module finds if any HLA RTI is installed and locates the standard
           RTI include files and libraries.
    
           RTI is a simulation infrastructure standardized by IEEE and SISO.  It
           has a well defined C++ API that assures that simulation applications
           are independent on a particular RTI implementation.
    
             http://en.wikipedia.org/wiki/Run-Time_Infrastructure_(simulation)
    
           
    
           This code sets the following variables:
    
             RTI_INCLUDE_DIR = the directory where RTI includes file are found
             RTI_LIBRARIES = The libraries to link against to use RTI
             RTI_DEFINITIONS = -DRTI_USES_STD_FSTREAM
             RTI_FOUND = Set to FALSE if any HLA RTI was not found
    
           
    
           Report problems to <certi-devel@nongnu.org>
    
      FindRuby
           Find Ruby
    
           This module finds if Ruby is installed and determines where the
           include files and libraries are.  Ruby 1.8 and 1.9 are supported.  The
           minimum required version specified in the find_package() command is
           honored.  It also determines what the name of the library is.  This
           code sets the following variables:
    
             RUBY_EXECUTABLE   = full path to the ruby binary
             RUBY_INCLUDE_DIRS = include dirs to be used when using the ruby library
             RUBY_LIBRARY      = full path to the ruby library
             RUBY_VERSION      = the version of ruby which was found, e.g. "1.8.7"
             RUBY_FOUND        = set to true if ruby ws found successfully
    
           
    
             RUBY_INCLUDE_PATH = same as RUBY_INCLUDE_DIRS, only provided for compatibility reasons, don't use it
    
    
      FindSDL
            
    
           Locate SDL library This module defines SDL_LIBRARY, the name of the
           library to link against SDL_FOUND, if false, do not try to link to SDL
           SDL_INCLUDE_DIR, where to find SDL.h
    
           This module responds to the the flag: SDL_BUILDING_LIBRARY If this is
           defined, then no SDL_main will be linked in because only applications
           need main().  Otherwise, it is assumed you are building an application
           and this module will attempt to locate and set the the proper link
           flags as part of the returned SDL_LIBRARY variable.
    
           Don't forget to include SDLmain.h and SDLmain.m your project for the
           OS X framework based version.  (Other versions link to -lSDLmain which
           this module will try to find on your behalf.) Also for OS X, this
           module will automatically add the -framework Cocoa on your behalf.
    
           
    
           Additional Note: If you see an empty SDL_LIBRARY_TEMP in your
           configuration and no SDL_LIBRARY, it means CMake did not find your SDL
           library (SDL.dll, libsdl.so, SDL.framework, etc).  Set
           SDL_LIBRARY_TEMP to point to your SDL library, and configure again.
           Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this
           value as appropriate.  These values are used to generate the final
           SDL_LIBRARY variable, but when these values are unset, SDL_LIBRARY
           does not get created.
    
           
    
           $SDLDIR is an environment variable that would correspond to the
           ./configure --prefix=$SDLDIR used in building SDL.  l.e.galup 9-20-02
    
           Modified by Eric Wing.  Added code to assist with automated building
           by using environmental variables and providing a more
           controlled/consistent search behavior.  Added new modifications to
           recognize OS X frameworks and additional Unix paths (FreeBSD, etc).
           Also corrected the header search path to follow "proper" SDL
           guidelines.  Added a search for SDLmain which is needed by some
           platforms.  Added a search for threads which is needed by some
           platforms.  Added needed compile switches for MinGW.
    
           On OSX, this will prefer the Framework version (if found) over others.
           People will have to manually change the cache values of SDL_LIBRARY to
           override this selection or set the CMake environment
           CMAKE_INCLUDE_PATH to modify the search paths.
    
           Note that the header path has changed from SDL/SDL.h to just SDL.h
           This needed to change because "proper" SDL convention is #include
           "SDL.h", not <SDL/SDL.h>.  This is done for portability reasons
           because not all systems place things in SDL/ (see FreeBSD).
    
      FindSDL_image
            
    
           Locate SDL_image library This module defines SDLIMAGE_LIBRARY, the
           name of the library to link against SDLIMAGE_FOUND, if false, do not
           try to link to SDL SDLIMAGE_INCLUDE_DIR, where to find SDL/SDL.h
    
           $SDLDIR is an environment variable that would correspond to the
           ./configure --prefix=$SDLDIR used in building SDL.
    
           Created by Eric Wing.  This was influenced by the FindSDL.cmake
           module, but with modifications to recognize OS X frameworks and
           additional Unix paths (FreeBSD, etc).
    
      FindSDL_mixer
            
    
           Locate SDL_mixer library This module defines SDLMIXER_LIBRARY, the
           name of the library to link against SDLMIXER_FOUND, if false, do not
           try to link to SDL SDLMIXER_INCLUDE_DIR, where to find SDL/SDL.h
    
           $SDLDIR is an environment variable that would correspond to the
           ./configure --prefix=$SDLDIR used in building SDL.
    
           Created by Eric Wing.  This was influenced by the FindSDL.cmake
           module, but with modifications to recognize OS X frameworks and
           additional Unix paths (FreeBSD, etc).
    
      FindSDL_net
            
    
           Locate SDL_net library This module defines SDLNET_LIBRARY, the name of
           the library to link against SDLNET_FOUND, if false, do not try to link
           against SDLNET_INCLUDE_DIR, where to find the headers
    
           $SDLDIR is an environment variable that would correspond to the
           ./configure --prefix=$SDLDIR used in building SDL.
    
           Created by Eric Wing.  This was influenced by the FindSDL.cmake
           module, but with modifications to recognize OS X frameworks and
           additional Unix paths (FreeBSD, etc).
    
      FindSDL_sound
            
    
           Locates the SDL_sound library
    
      FindSDL_ttf
            
    
           Locate SDL_ttf library This module defines SDLTTF_LIBRARY, the name of
           the library to link against SDLTTF_FOUND, if false, do not try to link
           to SDL SDLTTF_INCLUDE_DIR, where to find SDL/SDL.h
    
           $SDLDIR is an environment variable that would correspond to the
           ./configure --prefix=$SDLDIR used in building SDL.
    
           Created by Eric Wing.  This was influenced by the FindSDL.cmake
           module, but with modifications to recognize OS X frameworks and
           additional Unix paths (FreeBSD, etc).
    
      FindSWIG
           Find SWIG
    
           This module finds an installed SWIG.  It sets the following variables:
    
             SWIG_FOUND - set to true if SWIG is found
             SWIG_DIR - the directory where swig is installed
             SWIG_EXECUTABLE - the path to the swig executable
             SWIG_VERSION   - the version number of the swig executable
    
           
    
           All informations are collected from the SWIG_EXECUTABLE so the version
           to be found can be changed from the command line by means of setting
           SWIG_EXECUTABLE
    
    
      FindSelfPackers
           Find upx
    
           This module looks for some executable packers (i.e.  softwares that
           compress executables or shared libs into on-the-fly self-extracting
           executables or shared libs.  Examples:
    
             UPX: http://wildsau.idv.uni-linz.ac.at/mfx/upx.html
    
    
      FindSquish
           -- Typical Use
    
           
    
           This module can be used to find Squish (currently support is aimed at
           version 3).
    
             SQUISH_FOUND                    If false, don't try to use Squish
             SQUISH_VERSION_MAJOR            The major version of Squish found
             SQUISH_VERSION_MINOR            The minor version of Squish found
             SQUISH_VERSION_PATCH            The patch version of Squish found
    
           
    
             SQUISH_INSTALL_DIR              The Squish installation directory (containing bin, lib, etc)
             SQUISH_SERVER_EXECUTABLE        The squishserver executable
             SQUISH_CLIENT_EXECUTABLE        The squishrunner executable
    
           
    
             SQUISH_INSTALL_DIR_FOUND        Was the install directory found?
             SQUISH_SERVER_EXECUTABLE_FOUND  Was the server executable found?
             SQUISH_CLIENT_EXECUTABLE_FOUND  Was the client executable found?
    
           
    
           macro SQUISH_ADD_TEST(testName applicationUnderTest testSuite
           testCase)
    
             ENABLE_TESTING()
             FIND_PACKAGE(Squish)
             IF (SQUISH_FOUND)
               SQUISH_ADD_TEST(myTestName myApplication testSuiteName testCaseName)
             ENDIF (SQUISH_FOUND)
    
           
    
    
      FindSubversion
           Extract information from a subversion working copy
    
           The module defines the following variables:
    
             Subversion_SVN_EXECUTABLE - path to svn command line client
             Subversion_VERSION_SVN - version of svn command line client
             Subversion_FOUND - true if the command line client was found
    
           If the command line client executable is found the macro
    
             Subversion_WC_INFO(<dir> <var-prefix>)
    
           is defined to extract information of a subversion working copy at a
           given location.  The macro defines the following variables:
    
             <var-prefix>_WC_URL - url of the repository (at <dir>)
             <var-prefix>_WC_ROOT - root url of the repository
             <var-prefix>_WC_REVISION - current revision
             <var-prefix>_WC_LAST_CHANGED_AUTHOR - author of last commit
             <var-prefix>_WC_LAST_CHANGED_DATE - date of last commit
             <var-prefix>_WC_LAST_CHANGED_REV - revision of last commit
             <var-prefix>_WC_LAST_CHANGED_LOG - last log of base revision
             <var-prefix>_WC_INFO - output of command `svn info <dir>'
    
           Example usage:
    
             FIND_PACKAGE(Subversion)
             IF(Subversion_FOUND)
               Subversion_WC_INFO(${PROJECT_SOURCE_DIR} Project)
               MESSAGE("Current revision is ${Project_WC_REVISION}")
               Subversion_WC_LOG(${PROJECT_SOURCE_DIR} Project)
               MESSAGE("Last changed log is ${Project_LAST_CHANGED_LOG}")
             ENDIF(Subversion_FOUND)
    
    
      FindTCL
           TK_INTERNAL_PATH was removed.
    
           This module finds if Tcl is installed and determines where the include
           files and libraries are.  It also determines what the name of the
           library is.  This code sets the following variables:
    
             TCL_FOUND              = Tcl was found
             TK_FOUND               = Tk was found
             TCLTK_FOUND            = Tcl and Tk were found
             TCL_LIBRARY            = path to Tcl library (tcl tcl80)
             TCL_INCLUDE_PATH       = path to where tcl.h can be found
             TCL_TCLSH              = path to tclsh binary (tcl tcl80)
             TK_LIBRARY             = path to Tk library (tk tk80 etc)
             TK_INCLUDE_PATH        = path to where tk.h can be found
             TK_WISH                = full path to the wish executable
    
           
    
           In an effort to remove some clutter and clear up some issues for
           people who are not necessarily Tcl/Tk gurus/developpers, some
           variables were moved or removed.  Changes compared to CMake 2.4 are:
    
              => they were only useful for people writing Tcl/Tk extensions.
              => these libs are not packaged by default with Tcl/Tk distributions. 
                 Even when Tcl/Tk is built from source, several flavors of debug libs
                 are created and there is no real reason to pick a single one
                 specifically (say, amongst tcl84g, tcl84gs, or tcl84sgx). 
                 Let's leave that choice to the user by allowing him to assign 
                 TCL_LIBRARY to any Tcl library, debug or not.
              => this ended up being only a Win32 variable, and there is a lot of
                 confusion regarding the location of this file in an installed Tcl/Tk
                 tree anyway (see 8.5 for example). If you need the internal path at
                 this point it is safer you ask directly where the *source* tree is
                 and dig from there.
    
    
      FindTIFF
           Find TIFF library
    
           Find the native TIFF includes and library This module defines
    
             TIFF_INCLUDE_DIR, where to find tiff.h, etc.
             TIFF_LIBRARIES, libraries to link against to use TIFF.
             TIFF_FOUND, If false, do not try to use TIFF.
    
           also defined, but not for general use are
    
             TIFF_LIBRARY, where to find the TIFF library.
    
    
      FindTclStub
           TCL_STUB_LIBRARY_DEBUG and TK_STUB_LIBRARY_DEBUG were removed.
    
           This module finds Tcl stub libraries.  It first finds Tcl include
           files and libraries by calling FindTCL.cmake.  How to Use the Tcl
           Stubs Library:
    
              http://tcl.activestate.com/doc/howto/stubs.html
    
           Using Stub Libraries:
    
              http://safari.oreilly.com/0130385603/ch48lev1sec3
    
           This code sets the following variables:
    
             TCL_STUB_LIBRARY       = path to Tcl stub library
             TK_STUB_LIBRARY        = path to Tk stub library
             TTK_STUB_LIBRARY       = path to ttk stub library
    
           
    
           In an effort to remove some clutter and clear up some issues for
           people who are not necessarily Tcl/Tk gurus/developpers, some
           variables were moved or removed.  Changes compared to CMake 2.4 are:
    
              => these libs are not packaged by default with Tcl/Tk distributions. 
                 Even when Tcl/Tk is built from source, several flavors of debug libs
                 are created and there is no real reason to pick a single one
                 specifically (say, amongst tclstub84g, tclstub84gs, or tclstub84sgx). 
                 Let's leave that choice to the user by allowing him to assign 
                 TCL_STUB_LIBRARY to any Tcl library, debug or not.
    
    
      FindTclsh
           Find tclsh
    
           This module finds if TCL is installed and determines where the include
           files and libraries are.  It also determines what the name of the
           library is.  This code sets the following variables:
    
             TCLSH_FOUND = TRUE if tclsh has been found
             TCL_TCLSH = the path to the tclsh executable
    
           In cygwin, look for the cygwin version first.  Don't look for it later
           to avoid finding the cygwin version on a Win32 build.
    
      FindThreads
           This module determines the thread library of the system.
    
           The following variables are set
    
             CMAKE_THREAD_LIBS_INIT     - the thread library
             CMAKE_USE_SPROC_INIT       - are we using sproc?
             CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
             CMAKE_USE_PTHREADS_INIT    - are we using pthreads
             CMAKE_HP_PTHREADS_INIT     - are we using hp pthreads
    
    
      FindUnixCommands
           Find unix commands from cygwin
    
           This module looks for some usual Unix commands.
    
    
      FindVTK
           Find a VTK installation or build tree.
    
           The following variables are set if VTK is found.  If VTK is not found,
           VTK_FOUND is set to false.
    
             VTK_FOUND         - Set to true when VTK is found.
             VTK_USE_FILE      - CMake file to use VTK.
             VTK_MAJOR_VERSION - The VTK major version number.
             VTK_MINOR_VERSION - The VTK minor version number 
                                  (odd non-release).
             VTK_BUILD_VERSION - The VTK patch level 
                                  (meaningless for odd minor).
             VTK_INCLUDE_DIRS  - Include directories for VTK
             VTK_LIBRARY_DIRS  - Link directories for VTK libraries
             VTK_KITS          - List of VTK kits, in CAPS 
                                 (COMMON,IO,) etc.
             VTK_LANGUAGES     - List of wrapped languages, in CAPS
                                 (TCL, PYHTON,) etc.
    
           The following cache entries must be set by the user to locate VTK:
    
             VTK_DIR  - The directory containing VTKConfig.cmake.  
                        This is either the root of the build tree,
                        or the lib/vtk directory.  This is the 
                        only cache entry.
    
           The following variables are set for backward compatibility and should
           not be used in new code:
    
             USE_VTK_FILE - The full path to the UseVTK.cmake file.
                            This is provided for backward 
                            compatibility.  Use VTK_USE_FILE 
                            instead.
    
           
    
    
      FindWget
           Find wget
    
           This module looks for wget.  This module defines the following values:
    
             WGET_EXECUTABLE: the full path to the wget tool.
             WGET_FOUND: True if wget has been found.
    
    
      FindWish
           Find wish installation
    
           This module finds if TCL is installed and determines where the include
           files and libraries are.  It also determines what the name of the
           library is.  This code sets the following variables:
    
             TK_WISH = the path to the wish executable
    
           
    
           if UNIX is defined, then it will look for the cygwin version first
    
      FindX11
           Find X11 installation
    
           Try to find X11 on UNIX systems.  The following values are defined
    
             X11_FOUND        - True if X11 is available
             X11_INCLUDE_DIR  - include directories to use X11
             X11_LIBRARIES    - link against these to use X11
    
           
    
           and also the following more fine grained variables: Include paths:
           X11_ICE_INCLUDE_PATH, X11_ICE_LIB, X11_ICE_FOUND
    
                           X11_Xaccessrules_INCLUDE_PATH,                     X11_Xaccess_FOUND
                           X11_Xaccessstr_INCLUDE_PATH,                       X11_Xaccess_FOUND
                           X11_Xau_INCLUDE_PATH,          X11_Xau_LIB,        X11_Xau_FOUND
                           X11_Xcomposite_INCLUDE_PATH,   X11_Xcomposite_LIB, X11_Xcomposite_FOUND
                           X11_Xcursor_INCLUDE_PATH,      X11_Xcursor_LIB,    X11_Xcursor_FOUND
                           X11_Xdamage_INCLUDE_PATH,      X11_Xdamage_LIB,    X11_Xdamage_FOUND
                           X11_Xdmcp_INCLUDE_PATH,        X11_Xdmcp_LIB,      X11_Xdmcp_FOUND
                                                          X11_Xext_LIB,       X11_Xext_FOUND
                           X11_dpms_INCLUDE_PATH,         (in X11_Xext_LIB),  X11_dpms_FOUND
                           X11_XShm_INCLUDE_PATH,         (in X11_Xext_LIB),  X11_XShm_FOUND
                           X11_Xshape_INCLUDE_PATH,       (in X11_Xext_LIB),  X11_Xshape_FOUND
                           X11_xf86misc_INCLUDE_PATH,     X11_Xxf86misc_LIB,  X11_xf86misc_FOUND
                           X11_xf86vmode_INCLUDE_PATH,                        X11_xf86vmode_FOUND
                           X11_Xfixes_INCLUDE_PATH,       X11_Xfixes_LIB,     X11_Xfixes_FOUND
                           X11_Xft_INCLUDE_PATH,          X11_Xft_LIB,        X11_Xft_FOUND
                           X11_Xinerama_INCLUDE_PATH,     X11_Xinerama_LIB,   X11_Xinerama_FOUND
                           X11_Xinput_INCLUDE_PATH,       X11_Xinput_LIB,     X11_Xinput_FOUND
                           X11_Xkb_INCLUDE_PATH,                              X11_Xkb_FOUND
                           X11_Xkblib_INCLUDE_PATH,                           X11_Xkb_FOUND
                           X11_Xpm_INCLUDE_PATH,          X11_Xpm_LIB,        X11_Xpm_FOUND
                           X11_XTest_INCLUDE_PATH,        X11_XTest_LIB,      X11_XTest_FOUND
                           X11_Xrandr_INCLUDE_PATH,       X11_Xrandr_LIB,     X11_Xrandr_FOUND
                           X11_Xrender_INCLUDE_PATH,      X11_Xrender_LIB,    X11_Xrender_FOUND
                           X11_Xscreensaver_INCLUDE_PATH, X11_Xscreensaver_LIB, X11_Xscreensaver_FOUND
                           X11_Xt_INCLUDE_PATH,           X11_Xt_LIB,         X11_Xt_FOUND
                           X11_Xutil_INCLUDE_PATH,                            X11_Xutil_FOUND
                           X11_Xv_INCLUDE_PATH,           X11_Xv_LIB,         X11_Xv_FOUND
    
    
      FindXMLRPC
           Find xmlrpc
    
           Find the native XMLRPC headers and libraries.
    
             XMLRPC_INCLUDE_DIRS      - where to find xmlrpc.h, etc.
             XMLRPC_LIBRARIES         - List of libraries when using xmlrpc.
             XMLRPC_FOUND             - True if xmlrpc found.
    
           XMLRPC modules may be specified as components for this find module.
           Modules may be listed by running "xmlrpc-c-config".  Modules include:
    
             c++            C++ wrapper code
             libwww-client  libwww-based client
             cgi-server     CGI-based server
             abyss-server   ABYSS-based server
    
           Typical usage:
    
             FIND_PACKAGE(XMLRPC REQUIRED libwww-client)
    
    
      FindZLIB
           Find zlib
    
           Find the native ZLIB includes and library
    
             ZLIB_INCLUDE_DIRS - where to find zlib.h, etc.
             ZLIB_LIBRARIES    - List of libraries when using zlib.
             ZLIB_FOUND        - True if zlib found.
    
    
      Findosg
            
    
           
    
           NOTE: It is highly recommended that you use the new
           FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and not use this
           Find module directly.
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osg This module defines
    
           OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where to find the
           headers OSG_LIBRARIES - The libraries to link against for the OSG (use
           this)
    
           OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug
           library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgAnimation
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgAnimation This module defines
    
           OSGANIMATION_FOUND - Was osgAnimation found? OSGANIMATION_INCLUDE_DIR
           - Where to find the headers OSGANIMATION_LIBRARIES - The libraries to
           link against for the OSG (use this)
    
           OSGANIMATION_LIBRARY - The OSG library OSGANIMATION_LIBRARY_DEBUG -
           The OSG debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgDB
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgDB This module defines
    
           OSGDB_FOUND - Was osgDB found? OSGDB_INCLUDE_DIR - Where to find the
           headers OSGDB_LIBRARIES - The libraries to link against for the osgDB
           (use this)
    
           OSGDB_LIBRARY - The osgDB library OSGDB_LIBRARY_DEBUG - The osgDB
           debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgFX
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgFX This module defines
    
           OSGFX_FOUND - Was osgFX found? OSGFX_INCLUDE_DIR - Where to find the
           headers OSGFX_LIBRARIES - The libraries to link against for the osgFX
           (use this)
    
           OSGFX_LIBRARY - The osgFX library OSGFX_LIBRARY_DEBUG - The osgFX
           debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgGA
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgGA This module defines
    
           OSGGA_FOUND - Was osgGA found? OSGGA_INCLUDE_DIR - Where to find the
           headers OSGGA_LIBRARIES - The libraries to link against for the osgGA
           (use this)
    
           OSGGA_LIBRARY - The osgGA library OSGGA_LIBRARY_DEBUG - The osgGA
           debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgIntrospection
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgINTROSPECTION This module defines
    
           OSGINTROSPECTION_FOUND - Was osgIntrospection found?
           OSGINTROSPECTION_INCLUDE_DIR - Where to find the headers
           OSGINTROSPECTION_LIBRARIES - The libraries to link for
           osgIntrospection (use this)
    
           OSGINTROSPECTION_LIBRARY - The osgIntrospection library
           OSGINTROSPECTION_LIBRARY_DEBUG - The osgIntrospection debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgManipulator
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgManipulator This module defines
    
           OSGMANIPULATOR_FOUND - Was osgManipulator found?
           OSGMANIPULATOR_INCLUDE_DIR - Where to find the headers
           OSGMANIPULATOR_LIBRARIES - The libraries to link for osgManipulator
           (use this)
    
           OSGMANIPULATOR_LIBRARY - The osgManipulator library
           OSGMANIPULATOR_LIBRARY_DEBUG - The osgManipulator debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgParticle
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgParticle This module defines
    
           OSGPARTICLE_FOUND - Was osgParticle found? OSGPARTICLE_INCLUDE_DIR -
           Where to find the headers OSGPARTICLE_LIBRARIES - The libraries to
           link for osgParticle (use this)
    
           OSGPARTICLE_LIBRARY - The osgParticle library
           OSGPARTICLE_LIBRARY_DEBUG - The osgParticle debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgProducer
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgProducer This module defines
    
           OSGPRODUCER_FOUND - Was osgProducer found? OSGPRODUCER_INCLUDE_DIR -
           Where to find the headers OSGPRODUCER_LIBRARIES - The libraries to
           link for osgProducer (use this)
    
           OSGPRODUCER_LIBRARY - The osgProducer library
           OSGPRODUCER_LIBRARY_DEBUG - The osgProducer debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgShadow
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgShadow This module defines
    
           OSGSHADOW_FOUND - Was osgShadow found? OSGSHADOW_INCLUDE_DIR - Where
           to find the headers OSGSHADOW_LIBRARIES - The libraries to link for
           osgShadow (use this)
    
           OSGSHADOW_LIBRARY - The osgShadow library OSGSHADOW_LIBRARY_DEBUG -
           The osgShadow debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgSim
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgSim This module defines
    
           OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find
           the headers OSGSIM_LIBRARIES - The libraries to link for osgSim (use
           this)
    
           OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim
           debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgTerrain
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgTerrain This module defines
    
           OSGTERRAIN_FOUND - Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR -
           Where to find the headers OSGTERRAIN_LIBRARIES - The libraries to link
           for osgTerrain (use this)
    
           OSGTERRAIN_LIBRARY - The osgTerrain library OSGTERRAIN_LIBRARY_DEBUG -
           The osgTerrain debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgText
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgText This module defines
    
           OSGTEXT_FOUND - Was osgText found? OSGTEXT_INCLUDE_DIR - Where to find
           the headers OSGTEXT_LIBRARIES - The libraries to link for osgText (use
           this)
    
           OSGTEXT_LIBRARY - The osgText library OSGTEXT_LIBRARY_DEBUG - The
           osgText debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgUtil
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgUtil This module defines
    
           OSGUTIL_FOUND - Was osgUtil found? OSGUTIL_INCLUDE_DIR - Where to find
           the headers OSGUTIL_LIBRARIES - The libraries to link for osgUtil (use
           this)
    
           OSGUTIL_LIBRARY - The osgUtil library OSGUTIL_LIBRARY_DEBUG - The
           osgUtil debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgViewer
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgViewer This module defines
    
           OSGVIEWER_FOUND - Was osgViewer found? OSGVIEWER_INCLUDE_DIR - Where
           to find the headers OSGVIEWER_LIBRARIES - The libraries to link for
           osgViewer (use this)
    
           OSGVIEWER_LIBRARY - The osgViewer library OSGVIEWER_LIBRARY_DEBUG -
           The osgViewer debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgVolume
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgVolume This module defines
    
           OSGVOLUME_FOUND - Was osgVolume found? OSGVOLUME_INCLUDE_DIR - Where
           to find the headers OSGVOLUME_LIBRARIES - The libraries to link for
           osgVolume (use this)
    
           OSGVOLUME_LIBRARY - The osgVolume library OSGVOLUME_LIBRARY_DEBUG -
           The osgVolume debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           Created by Eric Wing.
    
      FindosgWidget
            
    
           This is part of the Findosg* suite used to find OpenSceneGraph
           components.  Each component is separate and you must opt in to each
           module.  You must also opt into OpenGL and OpenThreads (and Producer
           if needed) as these modules won't do it for you.  This is to allow you
           control over your own system piece by piece in case you need to opt
           out of certain components or change the Find behavior for a particular
           module (perhaps because the default FindOpenGL.cmake module doesn't
           work with your system as an example).  If you want to use a more
           convenient module that includes everything, use the
           FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
    
           Locate osgWidget This module defines
    
           OSGWIDGET_FOUND - Was osgWidget found? OSGWIDGET_INCLUDE_DIR - Where
           to find the headers OSGWIDGET_LIBRARIES - The libraries to link for
           osgWidget (use this)
    
           OSGWIDGET_LIBRARY - The osgWidget library OSGWIDGET_LIBRARY_DEBUG -
           The osgWidget debug library
    
           $OSGDIR is an environment variable that would correspond to the
           ./configure --prefix=$OSGDIR used in building osg.
    
           FindosgWidget.cmake tweaked from Findosg* suite as created by Eric
           Wing.
    
      Findosg_functions
            
    
           
    
           This CMake file contains two macros to assist with searching for OSG
           libraries and nodekits.
    
    
      FindwxWidgets
           Find a wxWidgets (a.k.a., wxWindows) installation.
    
           This module finds if wxWidgets is installed and selects a default
           configuration to use.  wxWidgets is a modular library.  To specify the
           modules that you will use, you need to name them as components to the
           package:
    
           FIND_PACKAGE(wxWidgets COMPONENTS base core ...)
    
           There are two search branches: a windows style and a unix style.  For
           windows, the following variables are searched for and set to defaults
           in case of multiple choices.  Change them if the defaults are not
           desired (i.e., these are the only variables you should change to
           select a configuration):
    
             wxWidgets_ROOT_DIR      - Base wxWidgets directory
                                       (e.g., C:/wxWidgets-2.6.3).
             wxWidgets_LIB_DIR       - Path to wxWidgets libraries
                                       (e.g., C:/wxWidgets-2.6.3/lib/vc_lib).
             wxWidgets_CONFIGURATION - Configuration to use
                                       (e.g., msw, mswd, mswu, mswunivud, etc.)
    
           
    
           For unix style it uses the wx-config utility.  You can select between
           debug/release, unicode/ansi, universal/non-universal, and
           static/shared in the QtDialog or ccmake interfaces by turning ON/OFF
           the following variables:
    
             wxWidgets_USE_DEBUG
             wxWidgets_USE_UNICODE
             wxWidgets_USE_UNIVERSAL
             wxWidgets_USE_STATIC
             
    
           The following are set after the configuration is done for both windows
           and unix style:
    
             wxWidgets_FOUND            - Set to TRUE if wxWidgets was found.
             wxWidgets_INCLUDE_DIRS     - Include directories for WIN32
                                          i.e., where to find "wx/wx.h" and
                                          "wx/setup.h"; possibly empty for unices.
             wxWidgets_LIBRARIES        - Path to the wxWidgets libraries.
             wxWidgets_LIBRARY_DIRS     - compile time link dirs, useful for
                                          rpath on UNIX. Typically an empty string
                                          in WIN32 environment.
             wxWidgets_DEFINITIONS      - Contains defines required to compile/link
                                          against WX, e.g. WXUSINGDLL
             wxWidgets_DEFINITIONS_DEBUG- Contains defines required to compile/link
                                          against WX debug builds, e.g. __WXDEBUG__
             wxWidgets_CXX_FLAGS        - Include dirs and compiler flags for
                                          unices, empty on WIN32. Essentially
                                          "`wx-config --cxxflags`".
             wxWidgets_USE_FILE         - Convenience include file.
    
           
    
           Sample usage:
    
              FIND_PACKAGE(wxWidgets COMPONENTS base core gl net)
              IF(wxWidgets_FOUND)
                INCLUDE(${wxWidgets_USE_FILE})
                # and for each of your dependent executable/library targets:
                TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
              ENDIF(wxWidgets_FOUND)
    
           
    
           If wxWidgets is required (i.e., not an optional part):
    
              FIND_PACKAGE(wxWidgets REQUIRED base core gl net)
              INCLUDE(${wxWidgets_USE_FILE})
              # and for each of your dependent executable/library targets:
              TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
    
    
      FindwxWindows
           Find wxWindows (wxWidgets) installation
    
           This module finds if wxWindows/wxWidgets is installed and determines
           where the include files and libraries are.  It also determines what
           the name of the library is.  Please note this file is DEPRECATED and
           replaced by FindwxWidgets.cmake.  This code sets the following
           variables:
    
             WXWINDOWS_FOUND     = system has WxWindows
             WXWINDOWS_LIBRARIES = path to the wxWindows libraries
                                   on Unix/Linux with additional
                                   linker flags from
                                   "wx-config --libs"
             CMAKE_WXWINDOWS_CXX_FLAGS  = Compiler flags for wxWindows,
                                          essentially "`wx-config --cxxflags`"
                                          on Linux
             WXWINDOWS_INCLUDE_DIR      = where to find "wx/wx.h" and "wx/setup.h"
             WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
                                           Unix
             WXWINDOWS_DEFINITIONS      = extra defines
    
           
    
           OPTIONS If you need OpenGL support please
    
             SET(WXWINDOWS_USE_GL 1)
    
           in your CMakeLists.txt *before* you include this file.
    
             HAVE_ISYSTEM      - true required to replace -I by -isystem on g++
    
           
    
           For convenience include Use_wxWindows.cmake in your project's
           CMakeLists.txt using INCLUDE(Use_wxWindows).
    
           USAGE
    
             SET(WXWINDOWS_USE_GL 1)
             FIND_PACKAGE(wxWindows)
    
           
    
           NOTES wxWidgets 2.6.x is supported for monolithic builds e.g.
           compiled in wx/build/msw dir as:
    
             nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1
    
           
    
           DEPRECATED
    
             CMAKE_WX_CAN_COMPILE
             WXWINDOWS_LIBRARY
             CMAKE_WX_CXX_FLAGS
             WXWINDOWS_INCLUDE_PATH
    
           
    
           AUTHOR Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw>
           (07/2003-01/2006)
    
      FortranCInterface
           Fortran/C Interface Detection
    
           This module automatically detects the API by which C and Fortran
           languages interact.  Variables indicate if the mangling is found:
    
              FortranCInterface_GLOBAL_FOUND = Global subroutines and functions
              FortranCInterface_MODULE_FOUND = Module subroutines and functions
                                               (declared by "MODULE PROCEDURE")
    
           A function is provided to generate a C header file containing macros
           to mangle symbol names:
    
              FortranCInterface_HEADER(<file>
                                       [MACRO_NAMESPACE <macro-ns>]
                                       [SYMBOL_NAMESPACE <ns>]
                                       [SYMBOLS [<module>:]<function> ...])
    
           It generates in <file> definitions of the following macros:
    
              #define FortranCInterface_GLOBAL (name,NAME) ...
              #define FortranCInterface_GLOBAL_(name,NAME) ...
              #define FortranCInterface_MODULE (mod,name, MOD,NAME) ...
              #define FortranCInterface_MODULE_(mod,name, MOD,NAME) ...
    
           These macros mangle four categories of Fortran symbols, respectively:
    
              - Global symbols without '_': call mysub()
              - Global symbols with '_'   : call my_sub()
              - Module symbols without '_': use mymod; call mysub()
              - Module symbols with '_'   : use mymod; call my_sub()
    
           If mangling for a category is not known, its macro is left undefined.
           All macros require raw names in both lower case and upper case.  The
           MACRO_NAMESPACE option replaces the default "FortranCInterface_"
           prefix with a given namespace "<macro-ns>".
    
           The SYMBOLS option lists symbols to mangle automatically with C
           preprocessor definitions:
    
              <function>          ==> #define <ns><function> ...
              <module>:<function> ==> #define <ns><module>_<function> ...
    
           If the mangling for some symbol is not known then no preprocessor
           definition is created, and a warning is displayed.  The
           SYMBOL_NAMESPACE option prefixes all preprocessor definitions
           generated by the SYMBOLS option with a given namespace "<ns>".
    
           Example usage:
    
              include(FortranCInterface)
              FortranCInterface_HEADER(FC.h MACRO_NAMESPACE "FC_")
    
           This creates a "FC.h" header that defines mangling macros FC_GLOBAL(),
           FC_GLOBAL_(), FC_MODULE(), and FC_MODULE_().
    
           Example usage:
    
              include(FortranCInterface)
              FortranCInterface_HEADER(FCMangle.h
                                       MACRO_NAMESPACE "FC_"
                                       SYMBOL_NAMESPACE "FC_"
                                       SYMBOLS mysub mymod:my_sub)
    
           This creates a "FC.h" header that defines the same FC_*() mangling
           macros as the previous example plus preprocessor symbols FC_mysub and
           FC_mymod_my_sub.
    
           Another function is provided to verify that the Fortran and C/C++
           compilers work together:
    
              FortranCInterface_VERIFY([CXX] [QUIET])
    
           It tests whether a simple test executable using Fortran and C (and C++
           when the CXX option is given) compiles and links successfully.  The
           result is stored in the cache entry FortranCInterface_VERIFIED_C (or
           FortranCInterface_VERIFIED_CXX if CXX is given) as a boolean.  If the
           check fails and QUIET is not given the function terminates with a
           FATAL_ERROR message describing the problem.  The purpose of this check
           is to stop a build early for incompatible compiler combinations.
    
           FortranCInterface is aware of possible GLOBAL and MODULE manglings for
           many Fortran compilers, but it also provides an interface to specify
           new possible manglings.  Set the variables
    
              FortranCInterface_GLOBAL_SYMBOLS
              FortranCInterface_MODULE_SYMBOLS
    
           before including FortranCInterface to specify manglings of the symbols
           "MySub", "My_Sub", "MyModule:MySub", and "My_Module:My_Sub".  For
           example, the code:
    
              set(FortranCInterface_GLOBAL_SYMBOLS mysub_ my_sub__ MYSUB_)
                #                                  ^^^^^  ^^^^^^   ^^^^^
              set(FortranCInterface_MODULE_SYMBOLS
                  __mymodule_MOD_mysub __my_module_MOD_my_sub)
                #   ^^^^^^^^     ^^^^^   ^^^^^^^^^     ^^^^^^
              include(FortranCInterface)
    
           tells FortranCInterface to try given GLOBAL and MODULE manglings.
           (The carets point at raw symbol names for clarity in this example but
           are not needed.)
    
      GetPrerequisites
            
    
           GetPrerequisites.cmake
    
           This script provides functions to list the .dll, .dylib or .so files
           that an executable or shared library file depends on.  (Its
           prerequisites.)
    
           It uses various tools to obtain the list of required shared library
           files:
    
              dumpbin (Windows)
              ldd (Linux/Unix)
              otool (Mac OSX)
    
           
    
           The following functions are provided by this script:
    
              gp_append_unique
              is_file_executable
              gp_item_default_embedded_path
                (projects can override with gp_item_default_embedded_path_override)
              gp_resolve_item
                (projects can override with gp_resolve_item_override)
              gp_resolved_file_type
              gp_file_type
              get_prerequisites
              list_prerequisites
              list_prerequisites_by_glob
    
           
    
           Requires CMake 2.6 or greater because it uses function, break, return
           and PARENT_SCOPE.
    
      InstallRequiredSystemLibraries
            
    
           By including this file, all files in the
           CMAKE_INSTALL_DEBUG_LIBRARIES, will be installed with INSTALL_PROGRAMS
           into /bin for WIN32 and /lib for non-win32.  If
           CMAKE_SKIP_INSTALL_RULES is set to TRUE before including this file,
           then the INSTALL command is not called.  The use can use the variable
           CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS to use a custom install command and
           install them into any directory they want.  If it is the MSVC
           compiler, then the microsoft run time libraries will be found add
           automatically added to the CMAKE_INSTALL_DEBUG_LIBRARIES, and
           installed.  If CMAKE_INSTALL_DEBUG_LIBRARIES is set and it is the MSVC
           compiler, then the debug libraries are installed when available.  If
           CMAKE_INSTALL_MFC_LIBRARIES is set then the MFC run time libraries are
           installed as well as the CRT run time libraries.
    
      MacroAddFileDependencies
           MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...)
    
           Using the macro MACRO_ADD_FILE_DEPENDENCIES() is discouraged.  There
           are usually better ways to specifiy the correct dependencies.
    
           MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...) is just a
           convenience wrapper around the OBJECT_DEPENDS source file property.
           You can just use SET_PROPERTY(SOURCE <file> APPEND PROPERTY
           OBJECT_DEPENDS depend_files) instead.
    
      SelectLibraryConfigurations
            
    
           select_library_configurations( basename )
    
           This macro takes a library base name as an argument, and will choose
           good values for basename_LIBRARY, basename_LIBRARIES,
           basename_LIBRARY_DEBUG, and basename_LIBRARY_RELEASE depending on what
           has been found and set.  If only basename_LIBRARY_RELEASE is defined,
           basename_LIBRARY, basename_LIBRARY_DEBUG, and basename_LIBRARY_RELEASE
           will be set to the release value.  If only basename_LIBRARY_DEBUG is
           defined, then basename_LIBRARY, basename_LIBRARY_DEBUG and
           basename_LIBRARY_RELEASE will take the debug value.
    
           If the generator supports configuration types, then basename_LIBRARY
           and basename_LIBRARIES will be set with debug and optimized flags
           specifying the library to be used for the given configuration.  If no
           build type has been set or the generator in use does not support
           configuration types, then basename_LIBRARY and basename_LIBRARIES will
           take only the release values.
    
      SquishTestScript
            
    
           
    
           This script launches a GUI test using Squish.  You should not call the
           script directly; instead, you should access it via the SQUISH_ADD_TEST
           macro that is defined in FindSquish.cmake.
    
           This script starts the Squish server, launches the test on the client,
           and finally stops the squish server.  If any of these steps fail
           (including if the tests do not pass) then a fatal error is raised.
    
    
      TestBigEndian
           Define macro to determine endian type
    
           Check if the system is big endian or little endian
    
             TEST_BIG_ENDIAN(VARIABLE)
             VARIABLE - variable to store the result to
    
           
    
    
      TestCXXAcceptsFlag
           Test CXX compiler for a flag
    
           Check if the CXX compiler accepts a flag
    
             Macro CHECK_CXX_ACCEPTS_FLAG(FLAGS VARIABLE) -
                checks if the function exists
             FLAGS - the flags to try
             VARIABLE - variable to store the result
    
           
    
    
      TestForANSIForScope
           Check for ANSI for scope support
    
           Check if the compiler restricts the scope of variables declared in a
           for-init-statement to the loop body.
    
             CMAKE_NO_ANSI_FOR_SCOPE - holds result
    
           
    
    
      TestForANSIStreamHeaders
           Test for compiler support of ANSI stream headers iostream, etc.
    
           check if the compiler supports the standard ANSI iostream header
           (without the .h)
    
             CMAKE_NO_ANSI_STREAM_HEADERS - defined by the results
    
           
    
    
      TestForSSTREAM
           Test for compiler support of ANSI sstream header
    
           check if the compiler supports the standard ANSI sstream header
    
             CMAKE_NO_ANSI_STRING_STREAM - defined by the results
    
           
    
    
      TestForSTDNamespace
           Test for std:: namespace support
    
           check if the compiler supports std:: on stl classes
    
             CMAKE_NO_STD_NAMESPACE - defined by the results
    
           
    
    
      UseEcos
           This module defines variables and macros required to build eCos
           application.
    
           This file contains the following macros:
           ECOS_ADD_INCLUDE_DIRECTORIES() - add the eCos include dirs
           ECOS_ADD_EXECUTABLE(name source1 ...  sourceN ) - create an eCos
           executable ECOS_ADJUST_DIRECTORY(VAR source1 ...  sourceN ) - adjusts
           the path of the source files and puts the result into VAR
    
           Macros for selecting the toolchain: ECOS_USE_ARM_ELF_TOOLS() - enable
           the ARM ELF toolchain for the directory where it is called
           ECOS_USE_I386_ELF_TOOLS() - enable the i386 ELF toolchain for the
           directory where it is called ECOS_USE_PPC_EABI_TOOLS() - enable the
           PowerPC toolchain for the directory where it is called
    
           It contains the following variables: ECOS_DEFINITIONS
           ECOSCONFIG_EXECUTABLE ECOS_CONFIG_FILE - defaults to ecos.ecc, if your
           eCos configuration file has a different name, adjust this variable for
           internal use only:
    
             ECOS_ADD_TARGET_LIB
    
    
      UsePkgConfig
           obsolete pkg-config module for CMake
    
           
    
           Defines the following macros:
    
           PKGCONFIG(package includedir libdir linkflags cflags)
    
           Calling PKGCONFIG will fill the desired information into the 4 given
           arguments, e.g.  PKGCONFIG(libart-2.0 LIBART_INCLUDE_DIR
           LIBART_LINK_DIR LIBART_LINK_FLAGS LIBART_CFLAGS) if pkg-config was NOT
           found or the specified software package doesn't exist, the variable
           will be empty when the function returns, otherwise they will contain
           the respective information
    
    
      UseQt4
           Use Module for QT4
    
           Sets up C and C++ to use Qt 4.  It is assumed that FindQt.cmake has
           already been loaded.  See FindQt.cmake for information on how to load
           Qt 4 into your CMake project.
    
      UseSWIG
           SWIG module for CMake
    
           Defines the following macros:
    
              SWIG_ADD_MODULE(name language [ files ])
                - Define swig module with given name and specified language
              SWIG_LINK_LIBRARIES(name [ libraries ])
                - Link libraries to swig module
    
           All other macros are for internal use only.  To get the actual name of
           the swig module, use: ${SWIG_MODULE_${name}_REAL_NAME}.  Set Source
           files properties such as CPLUSPLUS and SWIG_FLAGS to specify special
           behavior of SWIG.  Also global CMAKE_SWIG_FLAGS can be used to add
           special flags to all swig calls.  Another special variable is
           CMAKE_SWIG_OUTDIR, it allows one to specify where to write all the
           swig generated module (swig -outdir option) The name-specific variable
           SWIG_MODULE_<name>_EXTRA_DEPS may be used to specify extra
           dependencies for the generated modules.  If the source file generated
           by swig need some special flag you can use
           SET_SOURCE_FILES_PROPERTIES( ${swig_generated_file_fullname}
    
                   PROPERTIES COMPILE_FLAGS "-bla")
    
    
      Use_wxWindows
           ---------------------------------------------------
    
           
    
           This convenience include finds if wxWindows is installed and set the
           appropriate libs, incdirs, flags etc.  author Jan Woetzel <jw -at-
           mip.informatik.uni-kiel.de> (07/2003)
    
           USAGE:
    
              just include Use_wxWindows.cmake
              in your projects CMakeLists.txt
    
           INCLUDE( ${CMAKE_MODULE_PATH}/Use_wxWindows.cmake)
    
              if you are sure you need GL then
    
           SET(WXWINDOWS_USE_GL 1)
    
              *before* you include this file.
    
    
      UsewxWidgets
           Convenience include for using wxWidgets library
    
           Finds if wxWidgets is installed and set the appropriate libs, incdirs,
           flags etc.  INCLUDE_DIRECTORIES, LINK_DIRECTORIES and ADD_DEFINITIONS
           are called.
    
           USAGE
    
             SET( wxWidgets_USE_LIBS  gl xml xrc ) # optionally: more than wx std libs
             FIND_PACKAGE(wxWidgets REQUIRED)
             INCLUDE( ${xWidgets_USE_FILE} )
             ... add your targets here, e.g. ADD_EXECUTABLE/ ADD_LIBRARY ...
             TARGET_LINK_LIBRARIERS( <yourWxDependentTarget>  ${wxWidgets_LIBRARIES})
    
           
    
           DEPRECATED
    
             LINK_LIBRARIES is not called in favor of adding dependencies per target.
    
           
    
           AUTHOR
    
             Jan Woetzel <jw -at- mip.informatik.uni-kiel.de>
    
    
    ------------------------------------------------------------------------------
    Copyright
    
    Copyright 2000-2009 Kitware, Inc., Insight Software Consortium.  All rights
    reserved.
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are met:
    
    Redistributions of source code must retain the above copyright notice, this
    list of conditions and the following disclaimer.
    
    Redistributions in binary form must reproduce the above copyright notice,
    this list of conditions and the following disclaimer in the documentation
    and/or other materials provided with the distribution.
    
    Neither the names of Kitware, Inc., the Insight Software Consortium, nor the
    names of their contributors may be used to endorse or promote products
    derived from this software without specific prior written permission.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    POSSIBILITY OF SUCH DAMAGE.
    
    ------------------------------------------------------------------------------
    See Also
    
    .B ccmake(1), cpack(1), ctest(1), cmakecommands(1), cmakecompat(1),
    cmakemodules(1), cmakeprops(1), cmakevars(1)
    
    The following resources are available to get help using CMake:
    
      Home Page
           http://www.cmake.org
    
           The primary starting point for learning about CMake.
    
      Frequently Asked Questions
           http://www.cmake.org/Wiki/CMake_FAQ
    
           A Wiki is provided containing answers to frequently asked questions.
    
      Online Documentation
           http://www.cmake.org/HTML/Documentation.html
    
           Links to available documentation may be found on this web page.
    
      Mailing List
           http://www.cmake.org/HTML/MailingLists.html
    
           For help and discussion about using cmake, a mailing list is provided
           at cmake@cmake.org.  The list is member-post-only but one may sign up
           on the CMake web page.  Please first read the full documentation at
           http://www.cmake.org before posting questions to the list.
    
    Summary of helpful links:
    
      Home: http://www.cmake.org
      Docs: http://www.cmake.org/HTML/Documentation.html
      Mail: http://www.cmake.org/HTML/MailingLists.html
      FAQ:  http://www.cmake.org/Wiki/CMake_FAQ