Commit 0af3bf3b authored by Camilla Löwy's avatar Camilla Löwy
Browse files

Win32: Use non-async key state for modifier hack

The synchronous key state seems to make more sense in context.

(cherry picked from commit a491b0698cc520fb7e77d66e3d335310814cbb86)
parent 8552152f
......@@ -448,28 +448,6 @@ static int getKeyMods(void)
return mods;
}
// Retrieves and translates modifier keys
//
static int getAsyncKeyMods(void)
{
int mods = 0;
if (GetAsyncKeyState(VK_SHIFT) & 0x8000)
mods |= GLFW_MOD_SHIFT;
if (GetAsyncKeyState(VK_CONTROL) & 0x8000)
mods |= GLFW_MOD_CONTROL;
if (GetAsyncKeyState(VK_MENU) & 0x8000)
mods |= GLFW_MOD_ALT;
if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & 0x8000)
mods |= GLFW_MOD_SUPER;
if (GetAsyncKeyState(VK_CAPITAL) & 1)
mods |= GLFW_MOD_CAPS_LOCK;
if (GetAsyncKeyState(VK_NUMLOCK) & 1)
mods |= GLFW_MOD_NUM_LOCK;
return mods;
}
// Translates a Windows key to the corresponding GLFW key
//
static int translateKey(WPARAM wParam, LPARAM lParam)
......@@ -1951,12 +1929,12 @@ void _glfwPlatformPollEvents(void)
const int key = keys[i][1];
const int scancode = _glfw.win32.scancodes[key];
if ((GetAsyncKeyState(vk) & 0x8000))
if ((GetKeyState(vk) & 0x8000))
continue;
if (window->keys[key] != GLFW_PRESS)
continue;
_glfwInputKey(window, key, scancode, GLFW_RELEASE, getAsyncKeyMods());
_glfwInputKey(window, key, scancode, GLFW_RELEASE, getKeyMods());
}
}
}
......
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