Commit 34f1c298 authored by Andrew Corrigan's avatar Andrew Corrigan
Browse files

config.h.in --> glfw_config.h.in

parent 8194f1e2
......@@ -386,8 +386,8 @@ endif()
configure_file(${GLFW_SOURCE_DIR}/docs/Doxyfile.in
${GLFW_BINARY_DIR}/docs/Doxyfile @ONLY)
configure_file(${GLFW_SOURCE_DIR}/src/config.h.in
${GLFW_BINARY_DIR}/src/config.h @ONLY)
configure_file(${GLFW_SOURCE_DIR}/src/glfw_config.h.in
${GLFW_BINARY_DIR}/src/glfw_config.h @ONLY)
configure_file(${GLFW_SOURCE_DIR}/src/glfwConfig.cmake.in
${GLFW_BINARY_DIR}/src/glfwConfig.cmake @ONLY)
......
......@@ -105,8 +105,8 @@ Examples: `clearScrollOffsets`
@section internals_config Configuration macros
GLFW uses a number of configuration macros to select at compile time which
interfaces and code paths to use. They are defined in the config.h header file,
which is generated from the `config.h.in` file by CMake.
interfaces and code paths to use. They are defined in the glfw_config.h header file,
which is generated from the `glfw_config.h.in` file by CMake.
Configuration macros the same style as tokens in the public interface, except
with a leading underscore.
......
......@@ -3,7 +3,7 @@ include_directories(${GLFW_SOURCE_DIR}/src
${GLFW_BINARY_DIR}/src
${glfw_INCLUDE_DIRS})
set(common_HEADERS ${GLFW_BINARY_DIR}/src/config.h internal.h
set(common_HEADERS ${GLFW_BINARY_DIR}/src/glfw_config.h internal.h
${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h
${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h)
set(common_SOURCES clipboard.c context.c gamma.c init.c input.c joystick.c
......
......@@ -23,13 +23,13 @@
// distribution.
//
//========================================================================
// As config.h.in, this file is used by CMake to produce the config.h shared
// As glfw_config.h.in, this file is used by CMake to produce the config.h shared
// configuration header file. If you are adding a feature requiring
// conditional compilation, this is the proper place to add the macros.
//========================================================================
// As config.h, this file defines compile-time build options and macros for
// As glfw_config.h, this file defines compile-time build options and macros for
// all platforms supported by GLFW. As this is a generated file, don't modify
// it. Instead, you should modify the config.h.in file.
// it. Instead, you should modify the glfw_config.h.in file.
//========================================================================
// Define this to 1 if building GLFW for X11
......
......@@ -29,7 +29,7 @@
#define _internal_h_
#include "config.h"
#include "glfw_config.h"
#if defined(_GLFW_USE_OPENGL)
// This is the default for glfw3.h
......
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