diff --git a/bf-clock-help.pd b/bf-clock-help.pd
index 152aab2677e52f8e2b92c1057a5ae6abcba8c7da..c8c09239c27e309a3bfc710bca7cb4f0fac3edc4 100644
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diff --git a/doc/README.md b/doc/README.md
index 12918a28c46c9f542367df571f5097462ed8fb50..c7baf1b0416223f30ec7a2e94b4ebe060b5195cc 100644
--- a/doc/README.md
+++ b/doc/README.md
@@ -1,5 +1,5 @@
 # bf-pd documentation 
 
 
-* Explanations on the BOEUF framework for collaboration modes in orchestras [on this page](boeuf.md).
-* List of bf-pd [objects](objects.md)
+* A description of the BOEUF conceptual framework can be found on [this page](boeuf.md).
+* A list of the objects in the bf-pd library can be found [here](objects.md)
diff --git a/doc/objects.md b/doc/objects.md
index bb826f864f7ca4605ea2284d6ea959840424c337..99dd13e82da2d83920da290be69711667be865f8 100644
--- a/doc/objects.md
+++ b/doc/objects.md
@@ -1,4 +1,4 @@
-Bf-pd is a library of pd objects for enabling real-time collaboration. This page describes each of the objects in bf-pd, their arguments, inlets and outlets.
+Bf-pd is a library of pd objects for enabling real-time collaboration. This page describes each of the objects in bf-pd, their arguments, inlets and outlets. (Note, there is also a help file for each of the bf-pd objects
 
 ## bf-session 
 A bf-session represents a group of musicians (as represented by their bf-instruments) making music together. Within the bf-pd system a bf-session works "behind the scenes" to coordinate the data exchanged between bf-instruments.
@@ -19,7 +19,7 @@ A bf-instrument represents a musical instrument within the bf-pd system. Each in
 
 The audio output of your instrument should be connected to the first inlet of bf-instrument object. The interface has an *activity monitor* which shows a simple representation of the changing spectrum of the instrument's sound, and the activity for each bf-instrument in the bf-session appears in the *collaboration window*. (Note: you must also send your audio to [dac~] in order to hear it!) 
  
-The *collaboration window* can be opened with the toggle in the bf-instrument object. If musicians enter or leave the session you may need to close and re-open the collaboration window.
+The *collaboration window* can be opened with the toggle in the bf-instrument object. If musicians enter or leave the session you may need to close and re-open the collaboration window to update the collab window.
 
 ###### Arguments:
 1. The name of the instrument.
@@ -29,7 +29,7 @@ The *collaboration window* can be opened with the toggle in the bf-instrument ob
 
 
 ## bf-param 
-A bf-param creates a user parameter within the bf-pd system. A bf-param can be controlled by the user of the bf-instrument it belongs to, and the bf-param will also be accessible to other instruments within the bf-session via the collaboration window, if the owner of the bf-instrument grants access.
+A bf-param creates a user parameter within the bf-pd system. A bf-param can be controlled by the user of the bf-instrument it belongs to, and the bf-param will also be accessible to other instruments within the bf-session via the collaboration window (if the owner of the bf-instrument has granted access.)
 
 A bf-param object has a user interface within the instrument patch itself, and it also creates a user interface in the collaboration window of each musician in the session.
 
@@ -46,6 +46,7 @@ A bf-param can be a single instance of its type or it can be a multiple, which c
 2. The name of the parameter, e.g. "kickOnOff"
 3. The dimensionality of the parameter, e.g. "8"
 4. The type of the parameter, e.g. "bool"
+5. The order you want the parameter to appear in the Collab Window.
 
 So a bf-param with 8 drum machine note triggers would be:
 `[bf-param myDrumMachine kickOnOff 8 bool]` and creates this object within your patch:
@@ -61,25 +62,59 @@ So a bf-param with 8 drum machine note triggers would be:
 
 ###### Outlets:
 1. The parameter value of the most recent change to the bf-param (whether that change came from the inlets, the UI, or via the collaboration window.)
-2. A list of the parameter value of the most recent change, and the index of the parameter that was changed.
+2. A list with the parameter value of the most recent change, and the index of the parameter that was changed.
 3. The parameter value for the index that was sent to *Inlet 3*.
 
 
+
 ## bf-output
 An bf-output can be used to send some musical data from your bf-instrument to another instrument in the same bf-session. A bf-output can have the same types and multiplicity as a bf-param.
 
-Each bf-output in your bf-instrument will appear [TODO continue] 
+When you open the collab window (by clicking on the 'collab' toggle in your bf-instrument) 
+Each bf-output in your bf-instrument will appear on the left of the column for your instrument. You will also see three default outputs which are computed from your instrument's audio: one detects onsets in your instrument's audio, one outputs a pitch estimate, and one which outputs a loudness estimate. 
 
- is a musical attribute that is produced by a module or instrument. They can have the same types as parameters. Outputs can be retrieved and watched by other instruments, and function as a means for both awareness and exchange.
 
 ###### Arguments:
-1. arg1
+1. The name of your instrument, e.g. "myDrumMachine" 
+2. The name of your output, e.g. "triggers"
+3. The dimensionality of the parameter, e.g. "4"
+4. The type of the parameter, e.g. "bang"
+5. The order you want the outlet to appear in the Collab Window (after the three default outputs).
 
 ###### Inlets:
-1. blah
+The inlets are similar to the first two inlets of bf-param
+1. Sets the value of the output. If the output is a multiple, then *Inlet 1* sets the parameter at the index last received on *Inlet 2*.
+2. Sets the index of the output which will be changed by sending values to *Inlet 1*.
 
 ###### Outlets:
-1. blah
+1. The bf-output object in your patch does not have any outlets.
+
+
+## bf-clock
+A bf-clock can be used for generating and sharing tempi and rhythmic events. You can use a bf-clock to create rhythmic events in your instrument, and you can synchronise instruments by sharing tempi between instruments via the collab window. 
+
+###### Arguments:
+1. The name of your instrument, e.g. "myDrumMachine" 
+2. The name of your bf-clock, e.g. "leadClock"
+3. The order you want the clock to appear (amongst the other bf-params) in the Collab Window.
+
+###### Inlets:
+1. A '1' or '0' turns the clock on and off
+2. A number sets the tempo in beats-per-minute (BPM), e.g. "120"
+3. A number sets the meter, i.e. the number of beats in a measure, e.g. "4" for 4/4  time.
+4. A number sets the first beat subdivision. E.g. "2" will create eighth notes (or quavers).
+5. A number sets the second beat subdivision. E.g. "3" will create eighth note triplets (or quaver triplets).
+6. This inlet can take a variety of messages for controlling a bf-clock. (See bf-clock-help.pd for details.)
+
+###### Outlets:
+1. Outputs a bang on each downbeat. E.g. if meter is set to '4', the downbeat will occur every four beats. You can think of this as the first beat in a measure.
+2. Outputs a bang on each beat. E.g. if BPM is set to '120', then there will be two beats per second. 
+3. Outputs a bang on each subdivision1. E.g. if sub1 is "2", then the bangs can be thought of as eighth notes (quavers).
+4. Outputs a bang on each subdivision1. E.g. if sub2 is "3", then the bangs can be thought of as eighth note triplets (quavertriplets).
+5. This outlet sends various messages about the state of the bf-clock, which allows one bf-clock to control the bpm of, and synchronize with, another bf-clock within the same patch.
+
+See bf-clock-help.pd to see more details about using bf-clock.
+
 
 ## bf-watch 
 Bf-watch is used to get data from another bf-instrument into your bf-instrument.
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